diff --git a/zscript/uhealitems.zsc b/zscript/uhealitems.zsc index bed616c..4162d66 100644 --- a/zscript/uhealitems.zsc +++ b/zscript/uhealitems.zsc @@ -206,7 +206,7 @@ Class Seeds : UnrealInventory override bool Use( bool pickup ) { if ( pickup ) return false; - Vector3 origin = dt_Utility.GetFireOffset(self,10,0,-8); + Vector3 origin = dt_Utility.GetFireOffset(Owner,10,0,-8); let a = Spawn("SeedProj",origin); a.target = Owner; a.angle = Owner.angle;