Dispersion Pistol fully implemented.

Jump boots (mostly) implemented (replacement feature not done yet).
Various adjustments.
DamNums coloring support.
This commit is contained in:
Marisa the Magician 2019-09-02 21:17:03 +02:00
commit ce68db4b36
22 changed files with 822 additions and 36 deletions

View file

@ -186,6 +186,62 @@ Object FlareThrownX
frame "FLAR" { light "FLARELIGHT" }
}
FlickerLight2 DAMMOLIGHT1
{
Color 0.2 0.2 1.0
Size 72
SecondarySize 80
Interval 0.1
}
FlickerLight2 DAMMOLIGHT2
{
Color 0.2 1.0 0.2
Size 72
SecondarySize 80
Interval 0.1
}
FlickerLight2 DAMMOLIGHT3
{
Color 1.0 1.0 0.2
Size 72
SecondarySize 80
Interval 0.1
}
FlickerLight2 DAMMOLIGHT4
{
Color 1.0 0.6 0.2
Size 72
SecondarySize 80
Interval 0.1
}
FlickerLight2 DAMMOLIGHT5
{
Color 1.0 0.2 0.2
Size 72
SecondarySize 80
Interval 0.1
}
Object DispersionAmmo
{
Frame "DISM" { light "DAMMOLIGHT1" }
}
Object DAmmo2
{
Frame "DISM" { light "DAMMOLIGHT2" }
}
Object DAmmo3
{
Frame "DISM" { light "DAMMOLIGHT3" }
}
Object DAmmo4
{
Frame "DISM" { light "DAMMOLIGHT4" }
}
Object DAmmo5
{
Frame "DISM" { light "DAMMOLIGHT5" }
}
// Shaders / Brightmaps
HardwareShader Texture "graphics/MenuBarr.png"
{