Dispersion Pistol fully implemented.
Jump boots (mostly) implemented (replacement feature not done yet). Various adjustments. DamNums coloring support.
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22 changed files with 822 additions and 36 deletions
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@ -172,6 +172,7 @@ Class ShieldBelt : UnrealArmor
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Tag "$T_SHIELDBELT";
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+COUNTITEM;
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+INVENTORY.BIGPOWERUP;
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+INVENTORY.ALWAYSPICKUP;
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Inventory.Amount 100;
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Inventory.MaxAmount 100;
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Inventory.InterHubAmount 100;
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@ -228,6 +229,7 @@ Class PowerShield : UnrealArmor
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Tag "$T_POWERSHIELD";
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+COUNTITEM;
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+INVENTORY.BIGPOWERUP;
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+INVENTORY.ALWAYSPICKUP;
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Inventory.Amount 200;
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Inventory.MaxAmount 200;
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Inventory.InterHubAmount 200;
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