Dispersion Pistol fully implemented.
Jump boots (mostly) implemented (replacement feature not done yet). Various adjustments. DamNums coloring support.
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@ -4,4 +4,9 @@ Class UTranslocatorAmmo : Ammo
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Class UTranslocator : UnrealWeapon
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{
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override bool TryPickup( in out Actor toucher )
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{
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if ( !sting_telegun ) return false; // not allowed
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return Super.TryPickup(toucher);
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}
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}
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