Shader fixes for Delta Touch.

This commit is contained in:
Marisa the Magician 2023-11-29 19:36:58 +01:00
commit db6eced213
5 changed files with 16 additions and 16 deletions

View file

@ -5,5 +5,5 @@ vec4 ProcessTexel()
float mask = texture(masktex,vTexCoord.st).x;
vec3 eyedir = normalize(uCameraPos.xyz-pixelpos.xyz);
vec3 norm = reflect(eyedir,normalize(vWorldNormal.xyz));
return vec4(base.rgb+texture(envtex,norm.xz*0.5+0.5).rgb*mask,base.a);
return vec4(base.rgb+texture(envtex,norm.xz*.5+.5).rgb*mask,base.a);
}