Teleport capsules added.
With this, it's time to delve into uncharted territory for the remaining weapons.
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5 changed files with 382 additions and 2 deletions
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@ -1,3 +1,15 @@
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Model "UTranslocatorModule"
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{
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Path "models"
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Model 0 "TeleportProj_d.3d"
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Skin 0 "Ahand1.png"
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Scale 0.03 0.03 0.036
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AngleOffset 180
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ZOffset 3
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FrameIndex TMOD A 0 0
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}
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Model "UTranslocator"
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{
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Path "models"
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@ -13,3 +25,134 @@ Model "UTranslocator"
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ROTATING
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FrameIndex TLCP A 1 0
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}
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Model "UTranslocator"
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{
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Path "models"
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Model 0 "TeleHand_d.3d"
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SurfaceSkin 0 0 "Ahand1.png"
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SurfaceSkin 0 1 "Automa1.png"
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AngleOffset 180
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Scale 0.1 -0.1 0.1
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Offset -12 -20 -12
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// Down
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FrameIndex TLCD A 0 1
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FrameIndex TLCD B 0 2
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FrameIndex TLCD C 0 3
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FrameIndex TLCD D 0 4
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FrameIndex TLCD E 0 5
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FrameIndex TLCD F 0 6
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// Select
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FrameIndex TLCS A 0 6
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FrameIndex TLCS B 0 7
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FrameIndex TLCS C 0 8
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FrameIndex TLCS D 0 9
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FrameIndex TLCS E 0 10
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FrameIndex TLCS F 0 11
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FrameIndex TLCS G 0 12
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FrameIndex TLCS H 0 13
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// Idle
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FrameIndex TLCI A 0 14
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FrameIndex TLCI B 0 15
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FrameIndex TLCI C 0 16
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FrameIndex TLCI D 0 17
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FrameIndex TLCI E 0 18
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FrameIndex TLCI F 0 19
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FrameIndex TLCI G 0 20
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// Twiddle
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FrameIndex TLCT A 0 21
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FrameIndex TLCT B 0 22
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FrameIndex TLCT C 0 23
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FrameIndex TLCT D 0 24
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FrameIndex TLCT E 0 25
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FrameIndex TLCT F 0 26
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FrameIndex TLCT G 0 27
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FrameIndex TLCT H 0 28
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FrameIndex TLCT I 0 29
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// Fire
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FrameIndex TLCF A 0 30
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FrameIndex TLCF B 0 31
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FrameIndex TLCF C 0 32
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FrameIndex TLCF D 0 33
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FrameIndex TLCF E 0 34
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FrameIndex TLCF F 0 35
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FrameIndex TLCF G 0 36 // throw
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FrameIndex TLCF H 0 37
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FrameIndex TLCF I 0 38
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FrameIndex TLCF J 0 39
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FrameIndex TLCF K 0 40
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FrameIndex TLCF L 0 41
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FrameIndex TLCF M 0 42
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FrameIndex TLCF N 0 43
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FrameIndex TLCF O 0 44
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FrameIndex TLCF P 0 45
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FrameIndex TLCF Q 0 46
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FrameIndex TLCF R 0 47
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FrameIndex TLCF S 0 48 // pull up
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FrameIndex TLCF T 0 49
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FrameIndex TLCF U 0 50
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FrameIndex TLCF V 0 51
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FrameIndex TLCF W 0 52
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FrameIndex TLCF X 0 53
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FrameIndex TLCF Y 0 54
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// Teleport
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FrameIndex TLCA A 0 56
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FrameIndex TLCA B 0 57
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FrameIndex TLCA C 0 58
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FrameIndex TLCA D 0 59
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FrameIndex TLCA E 0 60
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FrameIndex TLCA F 0 61 // activate
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FrameIndex TLCA G 0 62
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FrameIndex TLCA H 0 63
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FrameIndex TLCA I 0 64
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FrameIndex TLCA J 0 65
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FrameIndex TLCA K 0 66
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FrameIndex TLCA L 0 67
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// Recall
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FrameIndex TLCR A 0 69
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FrameIndex TLCR B 0 70
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FrameIndex TLCR C 0 71
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FrameIndex TLCR D 0 72
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FrameIndex TLCR E 0 73
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FrameIndex TLCR F 0 74
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FrameIndex TLCR G 0 75 // activate
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FrameIndex TLCR H 0 76
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FrameIndex TLCR I 0 77
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FrameIndex TLCR J 0 78
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FrameIndex TLCR K 0 79
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FrameIndex TLCR L 0 80
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FrameIndex TLCR M 0 81
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// The Bird™
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FrameIndex TLCB A 0 83
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FrameIndex TLCB B 0 84
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FrameIndex TLCB C 0 85
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FrameIndex TLCB D 0 86
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FrameIndex TLCB E 0 87
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FrameIndex TLCB F 0 88
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FrameIndex TLCB G 0 89
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FrameIndex TLCB H 0 90
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FrameIndex TLCB I 0 91
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FrameIndex TLCB J 0 92
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FrameIndex TLCB K 0 93
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FrameIndex TLCB L 0 94
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FrameIndex TLCB M 0 95
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FrameIndex TLCB N 0 96
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FrameIndex TLCB O 0 97
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FrameIndex TLCB P 0 98
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FrameIndex TLCB Q 0 99
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FrameIndex TLCB R 0 100
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FrameIndex TLCB S 0 101
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FrameIndex TLCB T 0 102
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FrameIndex TLCB U 0 103
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FrameIndex TLCB V 0 104
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FrameIndex TLCB W 0 105
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FrameIndex TLCB X 0 106
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FrameIndex TLCB Y 0 107 // pull up
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FrameIndex TLCB Z 0 108
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FrameIndex TLCB [ 0 109
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FrameIndex TLCB \ 0 110
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FrameIndex TLCB ] 0 111
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FrameIndex TLB2 A 0 112
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FrameIndex TLB2 B 0 113
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}
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