Teleport capsules added.

With this, it's time to delve into uncharted territory for the remaining weapons.
This commit is contained in:
Marisa the Magician 2019-09-15 19:57:12 +02:00
commit dd51875f8e
5 changed files with 382 additions and 2 deletions

View file

@ -409,7 +409,11 @@ Class Peacemaker : UnrealWeapon
p.vel.z += 2.;
p.target = self;
if ( weap.Ammo1.Amount <= 0 ) player.SetPSprite(PSP_WEAPON,invoker.FindState("EmptyIdle"));
else player.SetPSprite(PSP_WEAPON,invoker.FindState("Ready"));
else
{
invoker.PlayUpSound(self);
player.SetPSprite(PSP_WEAPON,invoker.FindState("Ready"));
}
}
action void A_StartCount()
{