Teleport capsules added.
With this, it's time to delve into uncharted territory for the remaining weapons.
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5 changed files with 382 additions and 2 deletions
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@ -409,7 +409,11 @@ Class Peacemaker : UnrealWeapon
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p.vel.z += 2.;
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p.target = self;
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if ( weap.Ammo1.Amount <= 0 ) player.SetPSprite(PSP_WEAPON,invoker.FindState("EmptyIdle"));
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else player.SetPSprite(PSP_WEAPON,invoker.FindState("Ready"));
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else
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{
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invoker.PlayUpSound(self);
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player.SetPSprite(PSP_WEAPON,invoker.FindState("Ready"));
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}
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}
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action void A_StartCount()
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{
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