Adjustments and bugfixes.
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7 changed files with 39 additions and 23 deletions
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@ -303,8 +303,6 @@ projectile.
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Secondary fire: A slowly charged fireball costing 20 units of napalm. Deals
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more splash damage.
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Reload: Toggle between single shot and three-round burst fire for primary fire.
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Like its predecessor, the Fireblaster is obviously completely useless when
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water is involved. A very clever human scientist would eventually solve this,
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but that's a story for another time (and mod).
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