Adjustments and bugfixes.
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046b76599c
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7 changed files with 39 additions and 23 deletions
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@ -526,6 +526,7 @@ Class BigGun : UnrealWeapon
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invoker.clipcount = -1;
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A_QuakeEx(2,2,2,5,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollintensity:0.18);
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A_PlaySound("big/punch",CHAN_WEAPON,Dampener.Active(self)?.3:1.);
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if ( self is 'UTPlayer' ) UTPlayer(self).PlayReloading();
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}
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BIGR NOPQRSTUVWXYZ[\] 2;
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BIR2 ABCDEF 2;
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@ -536,6 +537,7 @@ Class BigGun : UnrealWeapon
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invoker.Ammo1.Amount -= invoker.special1;
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A_QuakeEx(1,1,1,3,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollintensity:0.12);
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A_PlaySound("big/reload",CHAN_WEAPON,Dampener.Active(self)?.3:1.);
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if ( self is 'UTPlayer' ) UTPlayer(self).PlayReloading();
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}
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BIR2 HIJKL 2;
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BIR2 M 2
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