Peacemaker implemented, with some minor model adjustments.

Fixed ammo bars in hud being positioned incorrectly if a weapon in the slot has no ammo.
Sentries now will also complain if the terrain is too steep or you're trying to deploy them in mid-air.
Adjusted protomag spin animation. Still not perfect but I tried my best.
Guess what: more PNG optimization.
This commit is contained in:
Marisa the Magician 2019-09-15 01:49:30 +02:00
commit e562754f00
43 changed files with 760 additions and 17 deletions

View file

@ -252,13 +252,13 @@ faster by putting in more than one shell at a time.
Standard-issue "room clearing" device manufactured by the Inuit Corporation.
Primary fire: Deploy the device. Having landed on solid ground, it will open up
and release the rockets one by one after a set delay.
Primary fire: Deploy the device. Hold to increase the activation delay, up to
9 seconds. Having landed on solid ground, it will wait and then open up and
release the rockets one by one, after which it will self-destruct. Note that
these rockets will chase after anything that gets close, so keep your distance.
Secondary fire: Adjust the activation delay, up to 9 seconds.
Note that these rockets will chase after anything that gets close, so keep your
distance.
Secondary fire: Same as before, but the device will instead self-destruct right
away, causing a much bigger boom.
## Impaler