Peacemaker implemented, with some minor model adjustments.

Fixed ammo bars in hud being positioned incorrectly if a weapon in the slot has no ammo.
Sentries now will also complain if the terrain is too steep or you're trying to deploy them in mid-air.
Adjusted protomag spin animation. Still not perfect but I tried my best.
Guess what: more PNG optimization.
This commit is contained in:
Marisa the Magician 2019-09-15 01:49:30 +02:00
commit e562754f00
43 changed files with 760 additions and 17 deletions

View file

@ -33,6 +33,7 @@ Doom Tournament (currently the devel branch is required).
- Protomag (slot 2) (replaces pistol)
- Dual Protomags
- Quadshot (slot 3) (replaces shotguns)
- Peacemaker (slot 8) (rare spawn in backpacks)
- Backpack (replaces backpack, identical to Doom Tournament version)
- Unreal 1 HUD
- Translator (has to be spawned in, since it would only be useful for mappers)
@ -71,7 +72,6 @@ Doom Tournament (currently the devel branch is required).
- Fireblaster (slot 5) (replaces rocket launcher)
- Flamethrower (slot 6) (replaces plasma rifle)
- Impaler (slot 7) (replaces plasma rifle)
- Peacemaker (slot 8) (rare spawn in backpacks)
- Demolisher (slot 9) (replaces bfg9000)
- Autocannon (slot 0) (replaces bfg9000)