Projectile physics hotfix from Demolitionist.

This commit is contained in:
Marisa the Magician 2022-11-11 21:07:43 +01:00
commit ec1794c755
14 changed files with 65 additions and 2 deletions

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@ -246,6 +246,8 @@ Class VoiceBoxHitbox : Actor
Class VoiceBoxActive : Actor
{
Mixin UMissileFix;
Actor b;
double desiredangle, anglevel, oldangle;
@ -411,6 +413,8 @@ Class Flare : UnrealInventory
Class FlareThrown : Actor
{
Mixin UMissileFix;
double pitchvel, anglevel, rollvel;
double desiredangle;
bool rotatetodesired;
@ -724,6 +728,8 @@ Class DarkFlare : BetaFlare
Class BetaFlareThrown : Actor
{
Mixin UMissileFix;
double pitchvel, anglevel, rollvel;
double desiredangle;
bool rotatetodesired;
@ -1838,6 +1844,8 @@ Class MinigunSentry : Actor
Class SentryFragment : Actor
{
Mixin UMissileFix;
int deadtimer;
double rollvel, anglevel, pitchvel;
double heat;