Razorclaw: Added dried blood ribbons back to the model. Added low-detail pickup model.
Demolisher: Tweaked textures (again).
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@ -12,6 +12,7 @@ DAMNUM_TYPECOLOR_STUNNED = "DamLightBlue";
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DAMNUM_TYPECOLOR_IMPALER = "DamMagenta";
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DAMNUM_TYPECOLOR_IMPALER = "DamMagenta";
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DAMNUM_TYPECOLOR_PEACEDEATH = "DamGold";
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DAMNUM_TYPECOLOR_PEACEDEATH = "DamGold";
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DAMNUM_TYPECOLOR_PEACEBARRELDEATH = "DamGold";
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DAMNUM_TYPECOLOR_PEACEBARRELDEATH = "DamGold";
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DAMNUM_TYPECOLOR_BIGSHOT = "DamGold";
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/* Obituaries */
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/* Obituaries */
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O_DPISTOL = "%o was killed by %k's Dispersion Pistol. What a loser!";
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O_DPISTOL = "%o was killed by %k's Dispersion Pistol. What a loser!";
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O_AUTOMAG = "%o got gatted by %k's Automag.";
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O_AUTOMAG = "%o got gatted by %k's Automag.";
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@ -1,7 +1,7 @@
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||||||
Model "Bonesaw"
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Model "Bonesaw"
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{
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{
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Path "models"
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Path "models"
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||||||
Model 1 "Bonesaw_d.3d"
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Model 1 "BonesawPick_d.3d"
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Skin 1 "JBoneSw1_.png"
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Skin 1 "JBoneSw1_.png"
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Scale 0.096 -0.08 0.096
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Scale 0.096 -0.08 0.096
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AngleOffset 180
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AngleOffset 180
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BIN
models/BonesawPick_a.3d
Normal file
BIN
models/BonesawPick_d.3d
Normal file
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Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 106 KiB |
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Before Width: | Height: | Size: 120 KiB After Width: | Height: | Size: 106 KiB |
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Before Width: | Height: | Size: 92 KiB After Width: | Height: | Size: 110 KiB |
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Before Width: | Height: | Size: 92 KiB After Width: | Height: | Size: 110 KiB |