Fixed incorrect fullscreen hud scaling (default scale/scale to fullscreen were swapped by mistake).
Fixed inventory bar having a blank space to the right if no next item is present (tends to happen when you only have two items). Added "no pistol at spawn" option. Added a hint of another prototype feature.
This commit is contained in:
parent
ccc6c50f95
commit
ee8e612f48
6 changed files with 136 additions and 10 deletions
|
|
@ -27,6 +27,7 @@ OptionMenu "UnrealOptionMenu"
|
|||
Option "$STING_FLARES", "sting_flares", "YesNo"
|
||||
Command "$FLAK_APPLY", "netevent refreshtrans"
|
||||
Option "$STING_STINGER", "sting_stinger", "YesNo"
|
||||
Option "$STING_STINGERB", "sting_stingerb", "YesNo"
|
||||
Option "$STING_RIFLE", "sting_rifle", "YesNo"
|
||||
Option "$STING_RIFLEL", "sting_riflel", "YesNo"
|
||||
Option "$STING_RAZOR", "sting_razor", "YesNo"
|
||||
|
|
@ -39,6 +40,7 @@ OptionMenu "UnrealOptionMenu"
|
|||
StaticText "$STING_UOPTS", "Gold"
|
||||
Option "$STING_DPISTOL", "sting_dpistol", "YesNo"
|
||||
Option "$STING_PSHIELD", "sting_pshield", "YesNo"
|
||||
Option "$STING_NOPSTART", "sting_nopstart", "YesNo"
|
||||
Option "$STING_OLSMP", "sting_olsmp", "YesNo"
|
||||
}
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue