Current commit does not run and I don't know why.
Sentry partially implemented. Motion Detector implemented. Light/Dark Flares implemented.
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18 changed files with 835 additions and 50 deletions
25
language.txt
25
language.txt
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@ -32,7 +32,8 @@ O_FLAMEGUN = "%o was charred by %k's Fireblaster.";
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O_FLAMETHROWER = "%o was thoroughly roasted by %k's Flamethrower.";
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O_BIGGUN = "%k blew a hole through %o with the Demolisher.";
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O_SMINI = "%o got blasted into steaming chunks by %k's Autocannon.";
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O_SENTRY = "%o shouldn't have walked into the sights of %k's Sentry.";
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O_SENTRY = "%%o shouldn't have walked into the sights of %s.";
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O_OWNSENTRY = "%o was gunned down by %p own Sentry.";
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O_STINGERX = "%o ate flaming Tarydium death thanks to %k.";
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O_OLSMP = "%o didn't stand a chance against %k's SMP 7243.";
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/* Pickup messages */
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@ -137,6 +138,7 @@ T_FLAMETHROWER = "Flamethrower";
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T_BIGGUN = "Demolisher";
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T_SMINI = "Autocannon";
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T_SENTRY = "Sentry";
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T_OWNEDSENTRY = "%s's Sentry";
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T_TRANSLATOR = "Translator";
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T_UARMOR = "Assault Vest";
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T_KEVSUIT = "Kevlar Suit";
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@ -178,6 +180,13 @@ D_POWERSHIELD = "The Power Shield has depleted.";
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D_DAMPENER = "Acoustic Dampener has run out.";
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D_AMPLIFIER = "Energy Amplifier is out of power.";
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D_SCUBA = "SCUBA Gear oxygen supply has run out.";
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D_FLASHLIGHT = "The Flashlight batteries have died.";
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D_SEARCHLIGHT = "The Searchlight has run out of battery.";
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D_DETECTOR = "The Detector has run out of battery.";
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M_SENTRYDOWN = "Your Sentry has been destroyed.";
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M_SENTRYDRY = "Your Sentry has run out of ammo.";
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M_SENTRYHIJACK = "Your Sentry has been hijacked.";
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M_MSNOROOM = "No room to deploy Sentry.";
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M_FFNOROOM = "No room to activate Force Field.";
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S_MINHUD = "Health %d Score %d Ammo %d";
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S_MINHUD2 = "Health %d Score %d Ammo %d/%d";
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@ -227,6 +236,8 @@ STING_CMUS = "Music:";
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STING_CSND = "Sound Effects:";
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STING_CGT = "Producer for GT:";
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STING_CBIZ = "Biz:";
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STING_KEYS = "Doomreal";
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STING_USETRANS = "Use Translator";
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[es esm esn esg esc esa esd esv eso esr ess esf esl esy esz esb ese esh esi esu]
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/* Obituaries */
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@ -251,7 +262,8 @@ O_FLAMEGUN = "%o fue carbonizad@[ao_esp] por el Bláster de Fuego de %k.";
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O_FLAMETHROWER = "%o fue asad@[ao_esp] a conciencia por el Lanzallamas de %k.";
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O_BIGGUN = "%k abrió un hoyo a través de %o con el Demoledor.";
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O_SMINI = "%o fue reventad@[ao_esp] en pedazos humeantes por el Autocañón de %k.";
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O_SENTRY = "%o no debería haberse metido en el punto de mira de la Torreta de %k.";
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O_SENTRY = "%%o no debería haberse metido en el punto de mira de la %s.";
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O_OWNSENTRY = "%o fue abatid@[ao_esp] por su propi@[ao_esp] Torreta.";
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O_STINGERX = "%o tragó muerte ardiente de Tarydium gracias a %k.";
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O_OLSMP = "%o no tenía ninguna oportunidad contra el SMP 7243 de %k.";
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/* Pickup messages */
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@ -352,6 +364,7 @@ T_FLAMETHROWER = "Lanzallamas";
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T_BIGGUN = "Demoledor";
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T_SMINI = "Autocañón";
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T_SENTRY = "Torreta";
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T_OWNEDSENTRY = "Torreta de %s";
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T_TRANSLATOR = "Traductor";
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T_UARMOR = "Coraza de Asalto";
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T_KEVSUIT = "Traje de Kevlar";
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@ -383,6 +396,13 @@ D_POWERSHIELD = "El Escudo de Fuerza se ha agotado.";
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D_DAMPENER = "El Amortiguador Acústico se ha agotado.";
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D_AMPLIFIER = "El Amplificador de Energía se ha agotado.";
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D_SCUBA = "La reserva de oxígeno del Kit de Buceo se ha agotado.";
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D_FLASHLIGHT = "Las pilas de la Linterna se han agotado.";
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D_SEARCHLIGHT = "El Faro se ha quedado sin energía.";
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D_DETECTOR = "El Detector se ha quedado sin energía.";
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M_SENTRYDOWN = "Tu Torreta ha sido destruida.";
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M_SENTRYDRY = "Tu Torreta se ha quedado sin munición.";
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M_SENTRYHIJACK = "Tu Torreta ha sido hackeada.";
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M_MSNOROOM = "No hay espacio para colocar la Torreta.";
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M_FFNOROOM = "No hay espacio para activar el Campo de Fuerza.";
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S_MINHUD = "Salud %d Puntuación %d Munición %d";
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S_MINHUD2 = "Salud %d Puntuación %d Munición %d/%d";
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@ -428,6 +448,7 @@ STING_CMUS = "Música:";
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STING_CSND = "Efectos de Sonido:";
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STING_CGT = "Productor para GT:";
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STING_CBIZ = "Negocios:";
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STING_USETRANS = "Usar Traductor";
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[fr]
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