Current commit does not run and I don't know why.

Sentry partially implemented.
Motion Detector implemented.
Light/Dark Flares implemented.
This commit is contained in:
Marisa the Magician 2019-09-06 00:20:14 +02:00
commit f2cdf34c98
18 changed files with 835 additions and 50 deletions

View file

@ -382,6 +382,35 @@ Model "FlareThrownX"
FrameIndex FLAR A 0 1
}
Model "LightFlareThrown"
{
Path "models"
Model 0 "LightFlareM_d.3d"
SurfaceSkin 0 0 "Jflare.png"
AngleOffset -90
Offset 4 0 1
Scale 0.1 -0.1 0.12
USEACTORPITCH
USEROTATIONCENTER
Rotation-Center 0 0 1
FrameIndex FLAR A 0 0
}
Model "DarkFlareThrown"
{
Path "models"
Model 0 "LightFlareM_d.3d"
SurfaceSkin 0 0 "Jflare.png"
AngleOffset -90
Offset 4 0 1
Scale 0.1 -0.1 0.12
USEACTORPITCH
USEROTATIONCENTER
Rotation-Center 0 0 1
FrameIndex FLAR A 0 0
}
Model "UJumpBoots"
{
Path "models"
@ -435,9 +464,11 @@ Model "MinigunSentry"
{
Path "models"
Model 0 "SentryGun_d.3d"
SurfaceSkin 0 1 "Minigun_.png"
SurfaceSkin 0 2 "minigun1_.png"
SurfaceSkin 0 1 "Minigun.png"
SurfaceSkin 0 2 "minigun1.png"
Scale 0.15 0.15 0.18
USEACTORPITCH
USEACTORROLL
// down
FrameIndex SENT A 0 0
@ -517,16 +548,34 @@ Model "MinigunSentry"
FrameIndex SENU Q 0 66
FrameIndex SENU R 0 67
}
Model "MinigunSentryX"
{
Path "models"
Model 0 "SentryGun_d.3d"
SurfaceSkin 0 0 "JRifle1.png"
Scale 0.15 0.15 0.18
USEACTORPITCH
USEACTORROLL
FrameIndex SENF A 0 32 // shoot
FrameIndex SENF D 0 35 // shoot
FrameIndex SENF G 0 38 // shoot
FrameIndex SENF J 0 41 // shoot
FrameIndex SENF M 0 44 // shoot
FrameIndex SENF P 0 47 // shoot
}
Model "MinigunSentryBase"
{
Path "models"
Model 0 "SentryBase_d.3d"
SurfaceSkin 0 0 "Minigun_.png"
SurfaceSkin 0 1 "minigun1_.png"
SurfaceSkin 0 2 "JRifle1_.png"
SurfaceSkin 0 0 "Minigun.png"
SurfaceSkin 0 1 "minigun1.png"
SurfaceSkin 0 2 "JRifle1.png"
Scale 0.15 0.15 0.18
ZOffset 38
USEACTORPITCH
USEACTORROLL
// down
FrameIndex SENT A 0 0