Current commit does not run and I don't know why.
Sentry partially implemented. Motion Detector implemented. Light/Dark Flares implemented.
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18 changed files with 835 additions and 50 deletions
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@ -81,7 +81,7 @@ Class BigGun : UnrealWeapon
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Tag "$T_BIGGUN";
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Inventory.PickupMessage "$I_BIGGUN";
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Weapon.UpSound "big/select";
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Weapon.SlotNumber 0;
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Weapon.SlotNumber 9;
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Weapon.SelectionOrder 0;
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Weapon.AmmoType "BigAmmo";
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Weapon.AmmoUse 1;
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