Current commit does not run and I don't know why.

Sentry partially implemented.
Motion Detector implemented.
Light/Dark Flares implemented.
This commit is contained in:
Marisa the Magician 2019-09-06 00:20:14 +02:00
commit f2cdf34c98
18 changed files with 835 additions and 50 deletions

View file

@ -517,9 +517,9 @@ Class Eightball : UnrealWeapon
Ready2:
EBLS O 0 A_CheckReload();
EBLL A 0 A_PlaySound("utrl/load",CHAN_ITEM,Dampener.Active(self)?.1:1.);
EBLL ABCDEFGHIJK 2 A_WeaponReady(WRF_NOFIRE);
EBLL ABCDEFGHIJK 2;
EBLL L 0 A_PlaySound("utrl/rotate",CHAN_ITEM,Dampener.Active(self)?.01:.1);
EBLL LMNOPQRSTUVWXYZ[ 1 A_WeaponReady(WRF_NOFIRE);
EBLL LMNOPQRSTUVWXYZ[ 1;
EBLL Z 0; // force no tweening
EBLI A 0;
Goto Idle;