Release Candidate 4 (may be final):
- Spent mags for Automag, Flak Cannon and Demolisher (needs updated DT). - Betamag defaults to both having the 0.83 skin, other options put on add-ons. - Adjustments to bullet casings. - Fixed flames producing water splashes. - Fixed female models having male gibs. - Corrected ASMD ball hit behavior to match Unreal. - Added bubble trail to Stinger when underwater.
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25 changed files with 182 additions and 21 deletions
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@ -128,6 +128,8 @@ Class UMinigun : UnrealWeapon
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}
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origin = level.Vec3Offset(origin,x*4+y*3-z*12);
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let c = Spawn("UCasing",origin);
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c.angle = angle;
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c.pitch = pitch;
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c.vel = x*FRandom[Junk](-1.5,1.5)-y*FRandom[Junk](2,4)+z*FRandom[Junk](-2,1);
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}
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