1.1.3 mini-update:
- Propagate swingers removal from DT. - Updated patron credits.
This commit is contained in:
parent
c73e0ecc9d
commit
ff8d145a2b
24 changed files with 32 additions and 191 deletions
|
|
@ -182,7 +182,6 @@ Class Automag : UnrealWeapon
|
|||
else A_Overlay(-3,"LeftMuzzleFlash");
|
||||
A_OverlayFlags(-3,PSPF_RENDERSTYLE|PSPF_FORCESTYLE,true);
|
||||
A_OverlayRenderstyle(-3,STYLE_Add);
|
||||
UTMainHandler.DoSwing(self,(FRandom[Automag](0.5,0.2),FRandom[Automag](-0.3,0.2)),2,0.5,1,SWING_Spring,0,2);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
@ -190,7 +189,6 @@ Class Automag : UnrealWeapon
|
|||
else A_Overlay(-2,"MuzzleFlash");
|
||||
A_OverlayFlags(-2,PSPF_RENDERSTYLE|PSPF_FORCESTYLE,true);
|
||||
A_OverlayRenderstyle(-2,STYLE_Add);
|
||||
UTMainHandler.DoSwing(self,(FRandom[Automag](-0.2,-0.5),FRandom[Automag](-0.3,0.2)),2,0,1,SWING_Spring,0,2);
|
||||
}
|
||||
Vector3 x, y, z, x2, y2, z2;
|
||||
[x, y, z] = dt_CoordUtil.GetAxes(pitch,angle,roll);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue