1.1.3 mini-update:

- Propagate swingers removal from DT.
 - Updated patron credits.
This commit is contained in:
Marisa the Magician 2021-01-24 14:33:00 +01:00
commit ff8d145a2b
24 changed files with 32 additions and 191 deletions

View file

@ -261,8 +261,6 @@ Class QuadShot : UnrealWeapon
double spread = invoker.clipcount;
for ( int i=0; i<invoker.clipcount; i++ )
{
for ( int i=0; i<3; i++ )
UTMainHandler.DoSwing(self,(FRandom[Quadshot](-0.04,-0.2),FRandom[Quadshot](-0.2,0.2)),FRandom[Quadshot](6,8),FRandom[Quadshot](-1.,-1.5),Random[Quadshot](6,8),SWING_Spring,0,FRandom[Quadshot](1.8,2.4));
for ( int i=0; i<10; i++ )
{
a = FRandom[Quadshot](0,360);
@ -283,8 +281,6 @@ Class QuadShot : UnrealWeapon
{
A_QuakeEx(1,1,1,4,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.12);
A_StartSound("quadshot/fire",CHAN_WEAPON,CHANF_OVERLAP,!Dampener.Active(self)?1.:.2);
for ( int i=0; i<3; i++ )
UTMainHandler.DoSwing(self,(FRandom[Quadshot](-0.04,-0.2),FRandom[Quadshot](-0.2,0.2)),FRandom[Quadshot](5,7),FRandom[Quadshot](-1,-1.5),Random[Quadshot](3,6),SWING_Spring,0,FRandom[Quadshot](1.8,2.4));
for ( int i=0; i<10; i++ )
{
a = FRandom[Quadshot](0,360);