1.1.3 mini-update:
- Propagate swingers removal from DT. - Updated patron credits.
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24 changed files with 32 additions and 191 deletions
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@ -245,8 +245,6 @@ Class Razorjack : UnrealWeapon
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UTMainHandler.DoFlash(self,Color(16,255,0,255),1);
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A_AlertMonsters();
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A_QuakeEx(1,1,1,5,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.08);
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if ( bAlt ) UTMainHandler.DoSwing(self,(FRandom[Ripper](-0.6,-0.3),FRandom[Ripper](0.2,0.4)),1,-0.3,2,SWING_Spring,2,2);
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else UTMainHandler.DoSwing(self,(FRandom[Ripper](-0.3,0.3),FRandom[Ripper](0.2,0.6)),1,-0.3,2,SWING_Spring,2,2);
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Vector3 x, y, z;
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[x, y, z] = dt_CoordUtil.GetAxes(pitch,angle,roll);
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Vector3 origin = Vec2OffsetZ(0,0,player.viewz);
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