1.1.3 mini-update:
- Propagate swingers removal from DT. - Updated patron credits.
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24 changed files with 32 additions and 191 deletions
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@ -199,7 +199,6 @@ Class UFlakCannon : UnrealWeapon
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A_OverlayRenderstyle(PSP_FLASH,STYLE_Add);
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invoker.FireEffect();
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UTMainHandler.DoFlash(self,Color(48,255,96,0),1);
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UTMainHandler.DoSwing(self,(FRandom[Flak](-0.3,-0.8),FRandom[Flak](-0.5,0.5)),4,-1.5,2,SWING_Spring,2,2);
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if ( !Dampener.Active(self) ) A_AlertMonsters();
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A_QuakeEx(1,1,1,3,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.05);
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Vector3 x, y, z;
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@ -258,7 +257,6 @@ Class UFlakCannon : UnrealWeapon
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A_OverlayRenderstyle(PSP_FLASH,STYLE_Add);
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invoker.FireEffect();
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UTMainHandler.DoFlash(self,Color(32,255,96,0),1);
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UTMainHandler.DoSwing(self,(FRandom[Flak](-0.4,-0.8),FRandom[Flak](0.4,0.8)),4,-1,3,SWING_Spring,3,5);
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if ( !Dampener.Active(self) ) A_AlertMonsters();
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A_QuakeEx(2,2,2,6,0,1,"",QF_RELATIVE|QF_SCALEDOWN,rollIntensity:0.1);
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Vector3 x, y, z;
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