1.1.3 mini-update:

- Propagate swingers removal from DT.
 - Updated patron credits.
This commit is contained in:
Marisa the Magician 2021-01-24 14:33:00 +01:00
commit ff8d145a2b
24 changed files with 32 additions and 191 deletions

View file

@ -155,7 +155,6 @@ Class UTranslocator : UnrealWeapon
if ( !weap ) return;
A_StartSound("telehand/throw",CHAN_WEAPON);
invoker.FireEffect();
UTMainHandler.DoSwing(self,(FRandom[Translocator](0.2,-0.4),FRandom[Translocator](0.2,-0.7)),2,-0.3,3,SWING_Spring,2,3);
Vector3 x, y, z;
[x, y, z] = dt_CoordUtil.GetAxes(pitch,angle,roll);
Vector3 origin = level.Vec3Offset(Vec2OffsetZ(0,0,player.viewz),10*x-8*y-12*z);
@ -175,7 +174,6 @@ Class UTranslocator : UnrealWeapon
if ( !weap ) return;
A_StartSound("transloc/return",CHAN_WEAPON);
invoker.FireEffect();
UTMainHandler.DoSwing(self,(FRandom[Translocator](-0.2,-0.4),FRandom[Translocator](-0.2,0.7)),3,-1,2,SWING_Spring,2,2);
if ( invoker.module && invoker.module.bAMBUSH )
{
UTMainHandler.DoFlash(self,Color(255,255,255,255),50);