$pitchshiftrange 0 StartupTick DSEMPTY // player sounds u1/maledie1 mdeath1 u1/maledie2 mdeath3 u1/maledie3 mdeath4 $random u1/maledie { u1/maledie1 u1/maledie2 u1/maledie3 } u1/malepain1 minjur1 u1/malepain2 minjur2 u1/malepain3 minjur3 u1/malepain4 minjur4 u1/land land1 u1/malegrunt1 land01 u1/malegrunt2 land10 u1/malegrunt3 mland3 u1/malejump1 mjump1 u1/malejump2 mjump2 u1/malejump3 mjump3 u1/malesurf mgasp1 u1/malegasp mgasp2 u1/maledrowned1 muwhit1 u1/drowned muwhit2 $random u1/maledrowned { u1/maledrowned1 u1/drowned } u1/maledrowning mdrown1 $playeralias umale1 neutral *death u1/maledie $playeralias umale1 neutral *xdeath u1/maledie $playeralias umale1 neutral *gibbed misc/gibbed $playeralias umale1 neutral *pain100 u1/malepain1 $playeralias umale1 neutral *pain75 u1/malepain2 $playeralias umale1 neutral *pain50 u1/malepain3 $playeralias umale1 neutral *pain25 u1/malepain4 $playeralias umale1 neutral *grunt u1/malegrunt1 $playeralias umale1 neutral *land DSEMPTY $playeralias 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*pain100-drowning u1/femaledrowning $playeralias ufemale neutral *pain75-drowning u1/femaledrowning $playeralias ufemale neutral *pain50-drowning u1/femaledrowning $playeralias ufemale neutral *pain25-drowning u1/femaledrowning u1/metalfootstep1 metwalk1 u1/metalfootstep2 metwalk2 u1/metalfootstep3 metwalk3 $random u1/metalfootstep { u1/metalfootstep1 u1/metalfootstep2 u1/metalfootstep3 } u1/bootfootstep1 lbootwk1 u1/bootfootstep2 lbootwk2 u1/bootfootstep3 lbootwk3 $random u1/bootfootstep { u1/bootfootstep1 u1/bootfootstep2 u1/bootfootstep3 } misc/secret secret misc/i_pkup ammosnd misc/p_pkup genpicks misc/spawn respsnd misc/chat beep misc/chat2 beep misc/u1heal health2 misc/u1armor armorsnd misc/teleport teleprt1 misc/suit suitsnd sbelt/pickup psbelta2 menu/activate Select4 // Activate a new menu menu/backup Select4 // Backup to previous menu menu/prompt Select4 // Activate a prompt "menu" menu/cursor Updown3 // Move cursor up/down menu/change Select4 // Select new value for option menu/invalid lland01 // Menu not available menu/dismiss Select4 // Dismiss a prompt message menu/choose Select4 // Choose a menu item menu/clear Select4 // Close top menu stinger/select stingerl stinger/fire stingerf stinger/hold stingert stinger/release endfire stinger/altfire stingera stinger/hit bladehit stinger/hit2 ricochet stinger/flesh chunkhit $limit stinger/hit 16 flak/click click eightball/fly brocket asmd/vapour vapour ges/drip GelDrip ges/load GelLoad dampener/on dampsnd dampener/off dampndea ffield/on fieldsnd ffield/active ffieldl2 ffield/hit ffieldh2 dpistol/select disppick dpistol/fire dispshot dpistol/charge powerup3 dpistol/up1 number1 dpistol/up2 number2 dpistol/up3 number3 dpistol/up4 number4 dpistol/fly dispfly dpistol/hit dispex1 $limit dpistol/hit 16 amplifier/act ampact amplifier/set health1 flare/on flares1 flare/loop flarel1 flare/explode explo1 voice/activate voicesnd univis/toggle invisibl lite/off fshlite2 scuba/stop scubada1 scuba/water scubal1 scuba/air 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peaceset peace/down peacedn peace/throw peacethr peace/open peaceopn peace/fly brufly1 telehand/throw peacethr stun/select stunsel stun/charge stunchrg stun/fire stunfire stun/hit stunhit impaler/select impsel impaler/gem impidle impaler/gemdown impdown impaler/fire impalerf impaler/stab1 impstab1 impaler/stab2 impstab2 impaler/stab3 impstab3 $random impaler/stab { impaler/stab1 impaler/stab2 impaler/stab3 } impaler/flesh impflesh impaler/wall impwall impaler/altfire impboltl impaler/hit imphit impaler/beam ele04 big/select bigmsel big/fire bigmfire big/dry bigmdryf big/punch bigmejct big/reload bigmrelo big/shell bigmshel big/blast bigmhit $limit big/blast 16 smini/select sminisel smini/fire sminione smini/altfire sminialt smini/endfire sminiend smini/explode sminiexp $limit smini/explode 16 bonesaw/select bsawsel bonesaw/claw bsawstab bonesaw/spin bsawloop bonesaw/spinend bsawend flamegun/select flamgsel flamegun/idle flamgidl flamegun/start flamgbeg flamegun/fire flamgfir flamegun/end flamgend flamegun/charge flamgabg flamegun/alt flamgalt flamegun/exp expl04 $limit flamegun/exp 16 flamet/select flamtsel flamet/idle flamtidl flamet/down flamtide flamet/fire flamtfir flamet/fireend flamtstp flamet/charge flamtchg flamet/altfire flamtalt translator/event transa3 detector/start detact detector/stop detend detector/active detscan sentry/raise sentup sentry/wind sentwind sentry/fire sentfire sentry/unwind sentuwnd sentry/explode cannonex sentry/move sentmovs sentry/movestop sentmove vfrag/bounce1 glasstk1 vfrag/bounce2 glasstk2 $random vfrag/bounce { vfrag/bounce1 vfrag/bounce2 }