OptionValue "IntroTypeMenu" { 0, "$STING_UNREAL98" 1, "$STING_UNREAL97" 2, "$STING_UNREAL96" 3, "$STING_UNREAL95" } OptionMenu "UnrealOptionMenu" { Title "$STING_MTITLE" Option "$STING_INTRO", "stinger_introtype", "IntroTypeMenu" Command "$FLAK_APPLY", "event refreshmenu" StaticText " " StaticText "$STING_HOPTS", "Gold" HudType " " StaticText " " StaticText " " StaticText " " StaticText " " Slider "$STING_HUDMODE", "stinger_hudmode", 0, 5, 1, 0 Option "$STING_TRANSEXT", "sting_transext", "YesNo" StaticText " " StaticText "$STING_POPTS", "Gold" Option "$STING_TELEHAND", "sting_telegun", "YesNo" Option "$STING_FLARES", "sting_flares", "YesNo" Command "$FLAK_APPLY", "event refreshtrans" Option "$STING_STINGER", "sting_stinger", "YesNo" Option "$STING_RIFLE", "sting_rifle", "YesNo" Option "$STING_RIFLEL", "sting_riflel", "YesNo" Option "$STING_RAZOR", "sting_razor", "YesNo" Option "$STING_FLAMET", "sting_flamet", "YesNo" StaticText " " StaticText "$STING_DOPTS", "Gold" Option "$STING_AUTODUAL", "sting_automags", "YesNo" Option "$STING_PROTODUAL", "sting_protomags", "YesNo" StaticText " " StaticText "$STING_UOPTS", "Gold" Option "$STING_DPISTOL", "sting_dpistol", "YesNo" Option "$STING_PSHIELD", "sting_pshield", "YesNo" } AddOptionMenu "OptionsMenu" { StaticText " " Submenu "$STING_MTITLE", "UnrealOptionMenu" Submenu "$STING_MCREDS", "UnrealCreditsMenu" } OptionMenu "UnrealCreditsMenu" { Title "$STING_MCREDS" StaticText "$STING_CDR", "Gold" StaticText " " StaticText "$STING_CLEAD", "White" StaticText "Marisa Kirisame" StaticText " " StaticText "$STING_CASSETS", "White" StaticText "Epic Games, id Software, Bethesda Softworks" StaticText " " StaticText "$STING_CPATRON", "White" StaticText "Aisamai, Alexa Jones-Gonzales, Jonas Höglund," StaticText "Zard1084, Jonathan Nemo, NekoMithos, 3d0xp0xy" StaticText " " StaticText "$STING_CTHANK", "White" StaticText "KynikossDragonn, Raffine52, The Cutting Room Floor" StaticText " " StaticText "$STING_CUNR", "Gold" StaticText " " StaticText "$STING_CTOP" StaticText " " StaticText "$STING_CGDES", "White" StaticText "James Schmalz, Cliff Bleszinski" StaticText " " StaticText "$STING_CLEVEL", "White" StaticText "Cliff Bleszinski, T. Elliot Cannon," StaticText "Pancho Eekels, Jeremy War," StaticText "Cedric Fiorentino, Shane Caudle" StaticText " " StaticText "$STING_CANIM", "White" StaticText "Dave Carter" StaticText " " StaticText "$STING_CART", "White" StaticText "James Schmalz, Mike Leatham, Artur Bialas" StaticText " " StaticText "$STING_CPROG", "White" StaticText "Tim Sweeney, Steven Polge, Erik de Neve," StaticText "James Schmalz, Carlo Vogelsang, Nick Michon" StaticText " " StaticText "$STING_CMUS", "White" StaticText "Alexander Brandon, Michiel van den Bos" StaticText " " StaticText "$STING_CSND", "White" StaticText "Dave Ewing" StaticText " " StaticText "$STING_CGT", "White" StaticText "Jason Schreiber" StaticText " " StaticText "$STING_CBIZ", "White" StaticText "Mark Rein, Nigel Kent, Craig Lafferty" StaticText " " } ListMenu "MainMenu" { LineSpacing 40 UnrealBg " " Position 0, 0 UnrealTextItem "$MNU_NEWGAME", "n", "PlayerclassMenu" UnrealTextItem "$MNU_OPTIONS", "o", "OptionsMenu" UnrealTextItem "$MNU_LOADGAME", "l", "LoadGameMenu" UnrealTextItem "$MNU_SAVEGAME", "s", "SaveGameMenu" IfOption(ReadThis) { UnrealTextItem "$MNU_INFO", "i", "ReadThisMenu" } UnrealTextItem "$MNU_QUITGAME", "q", "QuitMenu" } ListMenu "MainMenuTextOnly" { LineSpacing 40 UnrealBg " " Position 0, 0 UnrealTextItem "$MNU_NEWGAME", "n", "PlayerclassMenu" UnrealTextItem "$MNU_OPTIONS", "o", "OptionsMenu" UnrealTextItem "$MNU_LOADGAME", "l", "LoadGameMenu" UnrealTextItem "$MNU_SAVEGAME", "s", "SaveGameMenu" IfOption(ReadThis) { UnrealTextItem "$MNU_INFO", "i", "ReadThisMenu" } UnrealTextItem "$MNU_QUITGAME", "q", "QuitMenu" }