Model "WeaponPowerUp" { Path "models" Model 0 "WeaponPowerUpMesh_d.3d" SurfaceSkin 0 1 "aPower1.png" Scale 0.1 -0.1 0.1 ZOffset 20 FrameIndex WPOW A 0 0 } Model "WeaponPowerUpX" { Path "models" Model 0 "WeaponPowerUpMesh_d.3d" SurfaceSkin 0 0 "PowerFX.png" Scale 0.1 -0.1 0.1 ZOffset 20 DONTCULLBACKFACES FrameIndex WPOW A 0 0 FrameIndex WPOW B 0 1 FrameIndex WPOW C 0 2 FrameIndex WPOW D 0 3 FrameIndex WPOW E 0 4 FrameIndex WPOW F 0 5 FrameIndex WPOW G 0 6 FrameIndex WPOW H 0 7 FrameIndex WPOW I 0 8 FrameIndex WPOW J 0 9 FrameIndex WPOW K 0 10 FrameIndex WPOW L 0 11 FrameIndex WPOW M 0 12 FrameIndex WPOW N 0 13 FrameIndex WPOW O 0 14 FrameIndex WPOW P 0 15 FrameIndex WPOW Q 0 16 FrameIndex WPOW R 0 17 FrameIndex WPOW S 0 18 FrameIndex WPOW T 0 19 } Model "DispersionAmmo" { Path "models" Model 0 "DispM1_d.3d" Scale 0.3 0.18 0.08 Offset 8 0 0 AngleOffset 90 PITCHFROMMOMENTUM DONTCULLBACKFACES SurfaceSkin 0 0 "sprites/dpistol/DETBA0.png" SurfaceSkin 0 1 "ArcB1.png" FrameIndex DISM A 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBB0.png" SurfaceSkin 0 1 "ArcB2.png" FrameIndex DISM B 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBC0.png" SurfaceSkin 0 1 "ArcB3.png" FrameIndex DISM C 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBD0.png" SurfaceSkin 0 1 "ArcB4.png" FrameIndex DISM D 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBE0.png" SurfaceSkin 0 1 "ArcB5.png" FrameIndex DISM E 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBD0.png" SurfaceSkin 0 1 "ArcB6.png" FrameIndex DISM F 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBC0.png" SurfaceSkin 0 1 "ArcB7.png" FrameIndex DISM G 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETBB0.png" SurfaceSkin 0 1 "ArcB8.png" FrameIndex DISM H 0 0 } Model "DAmmo2" { Path "models" Model 0 "DispM1_d.3d" Scale 0.3 0.18 0.08 Offset 8 0 0 AngleOffset 90 PITCHFROMMOMENTUM DONTCULLBACKFACES SurfaceSkin 0 0 "sprites/dpistol/DETGA0.png" SurfaceSkin 0 1 "ArcG1.png" FrameIndex DISM A 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGB0.png" SurfaceSkin 0 1 "ArcG2.png" FrameIndex DISM B 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGC0.png" SurfaceSkin 0 1 "ArcG3.png" FrameIndex DISM C 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGD0.png" SurfaceSkin 0 1 "ArcG4.png" FrameIndex DISM D 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGE0.png" SurfaceSkin 0 1 "ArcG5.png" FrameIndex DISM E 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGD0.png" SurfaceSkin 0 1 "ArcG6.png" FrameIndex DISM F 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGC0.png" SurfaceSkin 0 1 "ArcG7.png" FrameIndex DISM G 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETGB0.png" SurfaceSkin 0 1 "ArcG8.png" FrameIndex DISM H 0 0 } Model "DAmmo3" { Path "models" Model 0 "DispM1_d.3d" Scale 0.3 0.18 0.08 Offset 8 0 0 AngleOffset 90 PITCHFROMMOMENTUM DONTCULLBACKFACES SurfaceSkin 0 0 "sprites/dpistol/DETYA0.png" SurfaceSkin 0 1 "ArcY1.png" FrameIndex DISM A 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYB0.png" SurfaceSkin 0 1 "ArcY2.png" FrameIndex DISM B 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYC0.png" SurfaceSkin 0 1 "ArcY3.png" FrameIndex DISM C 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYD0.png" SurfaceSkin 0 1 "ArcY4.png" FrameIndex DISM D 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYE0.png" SurfaceSkin 0 1 "ArcY5.png" FrameIndex DISM E 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYD0.png" SurfaceSkin 0 1 "ArcY6.png" FrameIndex DISM F 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYC0.png" SurfaceSkin 0 1 "ArcY7.png" FrameIndex DISM G 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETYB0.png" SurfaceSkin 0 1 "ArcY8.png" FrameIndex DISM H 0 0 } Model "DAmmo4" { Path "models" Model 0 "DispM1_d.3d" Scale 0.3 0.18 0.08 Offset 8 0 0 AngleOffset 90 PITCHFROMMOMENTUM DONTCULLBACKFACES SurfaceSkin 0 0 "sprites/dpistol/DETOA0.png" SurfaceSkin 0 1 "ArcO1.png" FrameIndex DISM A 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOB0.png" SurfaceSkin 0 1 "ArcO2.png" FrameIndex DISM B 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOC0.png" SurfaceSkin 0 1 "ArcO3.png" FrameIndex DISM C 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOD0.png" SurfaceSkin 0 1 "ArcO4.png" FrameIndex DISM D 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOE0.png" SurfaceSkin 0 1 "ArcO5.png" FrameIndex DISM E 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOD0.png" SurfaceSkin 0 1 "ArcO6.png" FrameIndex DISM F 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOC0.png" SurfaceSkin 0 1 "ArcO7.png" FrameIndex DISM G 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETOB0.png" SurfaceSkin 0 1 "ArcO8.png" FrameIndex DISM H 0 0 } Model "DAmmo5" { Path "models" Model 0 "DispM1_d.3d" Scale 0.3 0.18 0.08 Offset 8 0 0 AngleOffset 90 PITCHFROMMOMENTUM DONTCULLBACKFACES SurfaceSkin 0 0 "sprites/dpistol/DETRA0.png" SurfaceSkin 0 1 "ArcR1.png" FrameIndex DISM A 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRB0.png" SurfaceSkin 0 1 "ArcR2.png" FrameIndex DISM B 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRC0.png" SurfaceSkin 0 1 "ArcR3.png" FrameIndex DISM C 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRD0.png" SurfaceSkin 0 1 "ArcR4.png" FrameIndex DISM D 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRE0.png" SurfaceSkin 0 1 "ArcR5.png" FrameIndex DISM E 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRD0.png" SurfaceSkin 0 1 "ArcR6.png" FrameIndex DISM F 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRC0.png" SurfaceSkin 0 1 "ArcR7.png" FrameIndex DISM G 0 0 SurfaceSkin 0 0 "sprites/dpistol/DETRB0.png" SurfaceSkin 0 1 "ArcR8.png" FrameIndex DISM H 0 0 } Model "DispersionPistol" { Path "models" Model 1 "DPistolPick_d.3d" Skin 1 "DPistol1_.png" ZOffset 7 AngleOffset 90 Scale 0.08 0.08 0.08 FrameIndex DPIP B 1 0 ZOffset 10 ROTATING FrameIndex DPIP A 1 0 } Model "DispersionPistol" { Path "models" Model 2 "Flat_d.3d" AngleOffset 90 PitchOffset 90 Scale 0.08 0.08 0.08 Offset 13 -35 -11 Skin 2 "DMuzB.png" FrameIndex DPFF A 2 0 Skin 2 "DMuzG.png" FrameIndex DPFF B 2 0 Skin 2 "DMuzY.png" FrameIndex DPFF C 2 0 Skin 2 "DMuzO.png" FrameIndex DPFF D 2 0 Skin 2 "DMuzR.png" FrameIndex DPFF E 2 0 } Model "DispersionPistol" { Path "models" Model 0 "DPistol_d.3d" SurfaceSkin 0 1 "DPistol1.png" AngleOffset -90 Scale 0.05 -0.05 0.05 Offset 5.5 -10 -5.5 // Select1 FrameIndex DPS1 A 0 0 FrameIndex DPS1 B 0 1 FrameIndex DPS1 C 0 2 FrameIndex DPS1 D 0 3 FrameIndex DPS1 E 0 4 FrameIndex DPS1 F 0 5 FrameIndex DPS1 G 0 6 FrameIndex DPS1 H 0 7 FrameIndex DPS1 I 0 8 FrameIndex DPS1 J 0 9 FrameIndex DPS1 K 0 10 // Select2 FrameIndex DPS2 A 0 30 FrameIndex DPS2 B 0 31 FrameIndex DPS2 C 0 32 FrameIndex DPS2 D 0 33 FrameIndex DPS2 E 0 34 FrameIndex DPS2 F 0 35 FrameIndex DPS2 G 0 36 FrameIndex DPS2 H 0 37 FrameIndex DPS2 I 0 38 FrameIndex DPS2 J 0 39 FrameIndex DPS2 K 0 40 // Select3 FrameIndex DPS3 A 0 60 FrameIndex DPS3 B 0 61 FrameIndex DPS3 C 0 62 FrameIndex DPS3 D 0 63 FrameIndex DPS3 E 0 64 FrameIndex DPS3 F 0 65 FrameIndex DPS3 G 0 66 FrameIndex DPS3 H 0 67 FrameIndex DPS3 I 0 68 FrameIndex DPS3 J 0 69 FrameIndex DPS3 K 0 70 // Select4 FrameIndex DPS4 A 0 90 FrameIndex DPS4 B 0 91 FrameIndex DPS4 C 0 92 FrameIndex DPS4 D 0 93 FrameIndex DPS4 E 0 94 FrameIndex DPS4 F 0 95 FrameIndex DPS4 G 0 96 FrameIndex DPS4 H 0 97 FrameIndex DPS4 I 0 98 FrameIndex DPS4 J 0 99 FrameIndex DPS4 K 0 100 // Select5 FrameIndex DPS5 A 0 120 FrameIndex DPS5 B 0 121 FrameIndex DPS5 C 0 122 FrameIndex DPS5 D 0 123 FrameIndex DPS5 E 0 124 FrameIndex DPS5 F 0 125 FrameIndex DPS5 G 0 126 FrameIndex DPS5 H 0 127 FrameIndex DPS5 I 0 128 FrameIndex DPS5 J 0 129 FrameIndex DPS5 K 0 130 // Deselect1 FrameIndex DPD1 A 0 16 FrameIndex DPD1 B 0 17 FrameIndex DPD1 C 0 18 FrameIndex DPD1 D 0 19 FrameIndex DPD1 E 0 20 // Deselect2 FrameIndex DPD2 A 0 46 FrameIndex DPD2 B 0 47 FrameIndex DPD2 C 0 48 FrameIndex DPD2 D 0 49 FrameIndex DPD2 E 0 50 // Deselect3 FrameIndex DPD3 A 0 76 FrameIndex DPD3 B 0 77 FrameIndex DPD3 C 0 78 FrameIndex DPD3 D 0 79 FrameIndex DPD3 E 0 80 // Deselect4 FrameIndex DPD4 A 0 106 FrameIndex DPD4 B 0 107 FrameIndex DPD4 C 0 108 FrameIndex DPD4 D 0 109 FrameIndex DPD4 E 0 110 // Deselect5 FrameIndex DPD5 A 0 136 FrameIndex DPD5 B 0 137 FrameIndex DPD5 C 0 138 FrameIndex DPD5 D 0 139 FrameIndex DPD5 E 0 140 // Idle1 FrameIndex DPI1 A 0 14 FrameIndex DPI1 B 0 15 // Idle2 FrameIndex DPI2 A 0 44 FrameIndex DPI2 B 0 45 // Idle3 FrameIndex DPI3 A 0 74 FrameIndex DPI3 B 0 75 // Idle4 FrameIndex DPI4 A 0 104 FrameIndex DPI4 B 0 105 // Idle5 FrameIndex DPI5 A 0 134 FrameIndex DPI5 B 0 135 // Fire1 FrameIndex DPF1 A 0 11 FrameIndex DPF1 B 0 12 FrameIndex DPF1 C 0 13 // Fire2 FrameIndex DPF2 A 0 41 FrameIndex DPF2 B 0 42 FrameIndex DPF2 C 0 43 // Fire3 FrameIndex DPF3 A 0 71 FrameIndex DPF3 B 0 72 FrameIndex DPF3 C 0 73 // Fire4 FrameIndex DPF4 A 0 101 FrameIndex DPF4 B 0 102 FrameIndex DPF4 C 0 103 // Fire5 FrameIndex DPF5 A 0 131 FrameIndex DPF5 B 0 132 FrameIndex DPF5 C 0 133 // Upgrade1 FrameIndex DPU1 A 0 21 FrameIndex DPU1 B 0 22 FrameIndex DPU1 C 0 23 FrameIndex DPU1 D 0 24 // Upgrade2 FrameIndex DPU2 A 0 51 FrameIndex DPU2 B 0 52 FrameIndex DPU2 C 0 53 FrameIndex DPU2 D 0 54 FrameIndex DPU2 E 0 55 FrameIndex DPU2 F 0 56 FrameIndex DPU2 G 0 57 FrameIndex DPU2 H 0 58 FrameIndex DPU2 I 0 59 // Upgrade3 FrameIndex DPU3 A 0 81 FrameIndex DPU3 B 0 82 FrameIndex DPU3 C 0 83 FrameIndex DPU3 D 0 84 FrameIndex DPU3 E 0 85 FrameIndex DPU3 F 0 86 FrameIndex DPU3 G 0 87 FrameIndex DPU3 H 0 88 FrameIndex DPU3 I 0 89 // Upgrade4 FrameIndex DPU4 A 0 111 FrameIndex DPU4 B 0 112 FrameIndex DPU4 C 0 113 FrameIndex DPU4 D 0 114 FrameIndex DPU4 E 0 115 FrameIndex DPU4 F 0 116 FrameIndex DPU4 G 0 117 FrameIndex DPU4 H 0 118 FrameIndex DPU4 I 0 119 }