$pitchshiftrange 0 StartupTick DSEMPTY // player sounds u1/maledie1 mdeath1 u1/maledie2 mdeath3 u1/maledie3 mdeath4 $random u1/maledie { u1/maledie1 u1/maledie2 u1/maledie3 } u1/malepain1 minjur1 u1/malepain2 minjur2 u1/malepain3 minjur3 u1/malepain4 minjur4 u1/land land1 u1/malegrunt lland01 u1/malejump mjump1 u1/malehump lland01 u1/malesurf mgasp1 u1/malegasp mgasp2 u1/maledrowned1 muwhit1 u1/drowned muwhit2 $random u1/maledrowned { u1/maledrowned1 u1/drowned } u1/maledrowning mdrown1 $playeralias umale neutral *death u1/maledie $playeralias umale neutral *xdeath u1/maledie $playeralias umale neutral *gibbed misc/gibbed $playeralias umale neutral *pain100 u1/malepain1 $playeralias umale neutral *pain75 u1/malepain2 $playeralias umale neutral *pain50 u1/malepain3 $playeralias umale neutral *pain25 u1/malepain4 $playeralias umale neutral *grunt u1/malegrunt $playeralias umale neutral *land DSEMPTY $playeralias umale neutral *uland u1/land $playeralias umale neutral *jump u1/malejump $playeralias umale neutral *usefail u1/malehump $playeralias umale neutral *surface u1/malesurface $playeralias umale neutral *gasp u1/malegasp $playeralias umale neutral *death-drowning u1/maledrowned $playeralias umale neutral *xdeath-drowning u1/maledrowned $playeralias umale neutral *pain100-drowning u1/maledrowning $playeralias umale neutral *pain75-drowning u1/maledrowning $playeralias umale neutral *pain50-drowning u1/maledrowning $playeralias umale neutral *pain25-drowning u1/maledrowning u1/femaledie1 death1df u1/femaledie2 death2af u1/femaledie3 death3cf u1/femaledie4 death4cf $random u1/femaledie { u1/femaledie1 u1/femaledie2 u1/femaledie3 u1/femaledie4 } u1/femalepain1 linjur1f u1/femalepain2 linjur2f u1/femalepain3 linjur3f u1/femalepain4 hinjur4f u1/femalegrunt lland1f u1/femalejump jump1f u1/femalesurf lgasp1f u1/femalegasp hgasp3f u1/femaledrowned1 uwhit1 $random u1/femaledrowned { u1/femaledroenwd1 u1/drowned } u1/femaledrowning mdrown2f $playeralias ufemale neutral *death u1/femaledie $playeralias ufemale neutral *xdeath u1/femaledie $playeralias ufemale neutral *gibbed misc/gibbed $playeralias ufemale neutral *pain100 u1/femalepain1 $playeralias ufemale neutral *pain75 u1/femalepain2 $playeralias ufemale neutral *pain50 u1/femalepain3 $playeralias ufemale neutral *pain25 u1/femalepain4 $playeralias ufemale neutral *grunt u1/femalegrunt $playeralias ufemale neutral *land DSEMPTY $playeralias ufemale neutral *uland u1/land $playeralias ufemale neutral *jump u1/femalejump $playeralias ufemale neutral *usefail u1/femalegrunt $playeralias ufemale neutral *surface u1/femalesurf $playeralias ufemale neutral *gasp u1/femalegasp $playeralias ufemale neutral *death-drowning u1/femaledrowned $playeralias ufemale neutral *xdeath-drowning u1/femaledrowned $playeralias ufemale neutral *pain100-drowning u1/femaledrowning $playeralias ufemale neutral *pain75-drowning u1/femaledrowning $playeralias ufemale neutral *pain50-drowning u1/femaledrowning $playeralias ufemale neutral *pain25-drowning u1/femaledrowning misc/secret secret misc/i_pkup ammosnd misc/p_pkup genpicks misc/spawn respsnd misc/chat beep misc/chat2 beep misc/u1superh health1 misc/u1heal health2 misc/u1armor armorsnd misc/teleport teleprt1 misc/suit suitsnd sbelt/pickup psbelta2 menu/activate Select4 // Activate a new menu menu/backup Select4 // Backup to previous menu menu/prompt Select4 // Activate a prompt "menu" menu/cursor Updown3 // Move cursor up/down menu/change Select4 // Select new value for option menu/invalid lland01 // Menu not available menu/dismiss Select4 // Dismiss a prompt message menu/choose Select4 // Choose a menu item menu/clear Select4 // Close top menu stinger/select stingerl stinger/fire stingerf stinger/hold stingert stinger/release endfire stinger/altfire stingera stinger/hit bladehit stinger/hit2 ricochet stinger/flesh chunkhit flak/click click asmd/vapour vapour dampener/on dampsnd dampener/off dampndea ffield/on fieldsnd ffield/active ffieldl2 ffield/hit ffieldh2