# DOOMREAL The Unreal 1 counterpart to Doom Tournament. Adds Unreal 1 weapons and items (including dummied out stuff and others). This mod requires GZDoom g4.3pre-64-g37fa2e1b6 or later, and runs on top of Doom Tournament (currently the devel branch is required). ## Currently Implemented - Dispersion Pistol (slot 1) (replaces fist) - Automag (slot 2) (replaces pistol) - Dual Automags - Stinger (slot 3) (replaces shotguns) - ASMD (slot 4) (replaces shotguns) - Eightball (slot 5) (replaces rocket launcher) - Single rocket mode for Eightball - Flak Cannon (slot 6) (replaces rocket launcher) - SMP 7243 (slot 0) (replaces bfg9000) - Backpack (replaces backpack, identical to Doom Tournament version) - Unreal 1 HUD - Translator (has to be spawned in, since it would only be useful for mappers) - Reimplement as menu with message history, scrolling, hint toggling, etc. - Armor (replaces blue armor) - Shield Belt (replaces megasphere) - Power Shield (replaces invulnerability) - Asbestos Suit (replaces radsuit if map has lava) - Kevlar Suit (replaces green armor) - Toxin Suit (replaces radsuit if map has slime) - Voice Box (rare spawn in backpacks) - Dampener (rare spawn in backpacks) - Forcefield (rare spawn in backpacks) - Dispersion Pistol Powerup (replaces Berserk) - Amplifier (replaces berserk) - Invisibility (replaces blursphere) - Health (replaces medkit) - Bandages (replaces stimpak) - Super Health (replaces soulsphere) - Nali Fruit Seed (replaces health bonus) - Flare (replaces armor bonus) - Flashlight (replaces light amplifier) - Searchlight (must be placed manually for balance reasons) - Jump Boots (replaces radsuit) - SCUBA Gear (replaces radsuit if map has swimmable water) - Motion Detector (replaces computer map) - Light & Dark Flares - Minigun Sentry (rare spawn in backpacks) ## In progress - Razorjack (slot 7) (replaces chaingun) - GES Bio Rifle (slot 8) (replaces plasma rifle) - Rifle (slot 9) (replaces plasma rifle) - Minigun (slot 0) (replaces chaingun) ## Planned - Unreal Bible & prototype build behaviour restoration - Stinger projectile remanence & explosion - Stinger projectile bouncing - Razorjack hold fire to increase blade speed - Rifle restored rapid fire - Rifle restored flashlight - QOL improvements - Make Razorjack altfire actually seek where player is aiming - Biorifle splashes like UT (toggleable) - Stunner (slot 4) (replaces chainsaw) - Razorclaw (slot 1) (replaces chainsaw) - Teleport Capsules (slot 1) - Protomag (slot 2) (replaces pistol) - Dual Protomags - Quadshot (slot 3) (replaces shotguns) - Peacemaker (slot 8) (rare spawn in backpacks) - Impaler (slot 7) (replaces plasma rifle) - Flamethrower (slot 6) (replaces plasma rifle) - Fireblaster (slot 5) (replaces rocket launcher) - Demolisher (slot 9) (replaces bfg9000) - Autocannon (slot 0) (replaces bfg9000) - Original Sentry Gun (rare spawn in backpacks) ## Known bugs - N/A