// These are here for Doom Tournament maps Class MultiItemSpawner : Actor { } Class Slot1Weapons : MultiItemSpawner { } Class Slot2Weapons : MultiItemSpawner { } Class Slot3Weapons : MultiItemSpawner { } Class Slot4Weapons : MultiItemSpawner { } Class Slot5Weapons : MultiItemSpawner { } Class Slot6Weapons : MultiItemSpawner { } Class Slot7Weapons : MultiItemSpawner { } Class Slot8Weapons : MultiItemSpawner { } Class Slot9Weapons : MultiItemSpawner { } Class Slot0Weapons : MultiItemSpawner { } Class Slot0SWeapons : MultiItemSpawner { } Class Slot2Ammo : MultiItemSpawner { } Class Slot3Ammo : MultiItemSpawner { } Class Slot4Ammo : MultiItemSpawner { } Class Slot5Ammo : MultiItemSpawner { } Class Slot6Ammo : MultiItemSpawner { } Class Slot7Ammo : MultiItemSpawner { } Class Slot8Ammo : MultiItemSpawner { } Class Slot9Ammo : MultiItemSpawner { } Class Slot0Ammo : MultiItemSpawner { } Class Slot0SAmmo : MultiItemSpawner { } // nothing at all Class UNothing : Actor { States { Spawn: TNT1 A 1; Stop; } }