- Added option to toggle all beta content. - Added option to toggle armor bonuses (for purists). - Added cheap alternate allmap replacer, so there's something else to replace the computer map when the detector isn't allowed. - Small fixes and corrections.
819 lines
14 KiB
Text
819 lines
14 KiB
Text
Model "UnrealBackpack"
|
|
{
|
|
Path "models"
|
|
Model 0 "Backpack2_d.3d" // edited out of SelectionMale1
|
|
Skin 0 "bpak.png"
|
|
ZOffset 16
|
|
Scale 0.3 0.3 0.36
|
|
AngleOffset -90
|
|
ROTATING
|
|
|
|
FrameIndex BPAK A 0 0
|
|
}
|
|
|
|
Model "UTranslator"
|
|
{
|
|
Path "models"
|
|
Model 0 "TranslatorMesh_d.3d"
|
|
Skin 0 "JTranslator1.png"
|
|
Scale 0.08 0.08 0.096
|
|
ZOffset 4
|
|
|
|
FrameIndex TRNS A 0 0
|
|
}
|
|
|
|
Model "UArmor"
|
|
{
|
|
Path "models"
|
|
Model 0 "ArmorM_d.3d"
|
|
Skin 0 "Jarmor1.png"
|
|
ZOffset 9
|
|
AngleOffset -90
|
|
Scale 0.07 -0.07 0.084
|
|
|
|
FrameIndex UARM A 0 0
|
|
}
|
|
|
|
Model "AsbestosSuit"
|
|
{
|
|
Path "models"
|
|
Model 0 "Suit_d.3d"
|
|
Skin 0 "Asuit1.png"
|
|
RollOffset 90
|
|
AngleOffset -90
|
|
ZOffset 17
|
|
Scale 0.096 -0.08 0.08
|
|
|
|
FrameIndex ASBS A 0 0
|
|
}
|
|
|
|
Model "ToxinSuit"
|
|
{
|
|
Path "models"
|
|
Model 0 "ToxSuit_d.3d"
|
|
Skin 0 "AToxSuit1.png"
|
|
RollOffset 90
|
|
AngleOffset -90
|
|
ZOffset 17
|
|
Scale 0.096 -0.08 0.08
|
|
|
|
FrameIndex TOXS A 0 0
|
|
}
|
|
|
|
Model "KevlarSuit"
|
|
{
|
|
Path "models"
|
|
Model 0 "KevSuit_d.3d"
|
|
Skin 0 "AkevSuit1.png"
|
|
AngleOffset -90
|
|
ZOffset 5
|
|
Scale 0.08 -0.08 0.096
|
|
|
|
FrameIndex KEVS A 0 0
|
|
}
|
|
|
|
Model "ShieldBelt"
|
|
{
|
|
Path "models"
|
|
Model 0 "ShieldBeltMesh_d.3d"
|
|
Skin 0 "Abelt1.png"
|
|
AngleOffset 90
|
|
ZOffset 2
|
|
Scale 0.05 -0.05 0.06
|
|
|
|
FrameIndex BELT A 0 0
|
|
}
|
|
|
|
Model "PowerShield"
|
|
{
|
|
Path "models"
|
|
Model 0 "ShieldBeltMesh_d.3d"
|
|
Skin 0 "Apbelt1.png"
|
|
AngleOffset 90
|
|
ZOffset 2
|
|
Scale 0.05 -0.05 0.06
|
|
|
|
FrameIndex BELT A 0 0
|
|
}
|
|
|
|
Model "VoiceBox"
|
|
{
|
|
Path "models"
|
|
Model 0 "VoiceBoxMesh_d.3d"
|
|
Skin 0 "Ainv1_.png"
|
|
ZOffset 4
|
|
Scale 0.08 -0.08 0.096
|
|
|
|
FrameIndex VBOX A 0 0
|
|
}
|
|
Model "VoiceBoxActive"
|
|
{
|
|
Path "models"
|
|
Model 0 "VoiceBoxMesh_d.3d"
|
|
Skin 0 "Ainv1.png"
|
|
ZOffset 4
|
|
Scale 0.08 -0.08 0.096
|
|
|
|
FrameIndex VBOX A 0 0
|
|
FrameIndex VBOX B 0 1
|
|
FrameIndex VBOX C 0 2
|
|
FrameIndex VBOX D 0 3
|
|
FrameIndex VBOX E 0 4
|
|
FrameIndex VBOX F 0 5
|
|
FrameIndex VBOX G 0 6
|
|
FrameIndex VBOX H 0 7
|
|
FrameIndex VBOX I 0 8
|
|
FrameIndex VBOX J 0 9
|
|
}
|
|
|
|
Model "Dampener"
|
|
{
|
|
Path "models"
|
|
Model 0 "DampenerM_d.3d"
|
|
Skin 0 "Ainv1.png"
|
|
ZOffset 6
|
|
Scale 0.06 -0.06 0.072
|
|
|
|
FrameIndex DAMP A 0 0
|
|
FrameIndex DAMP B 0 1
|
|
FrameIndex DAMP C 0 2
|
|
FrameIndex DAMP D 0 3
|
|
FrameIndex DAMP E 0 4
|
|
FrameIndex DAMP F 0 5
|
|
FrameIndex DAMP G 0 6
|
|
FrameIndex DAMP H 0 7
|
|
FrameIndex DAMP I 0 8
|
|
FrameIndex DAMP J 0 9
|
|
}
|
|
|
|
Model "Forcefield"
|
|
{
|
|
Path "models"
|
|
Model 0 "ForceFieldPick_d.3d"
|
|
SurfaceSkin 0 1 "aforce1.png"
|
|
ZOffset 11
|
|
Scale 0.14 -0.14 0.168
|
|
|
|
FrameIndex FFPK A 0 0
|
|
}
|
|
|
|
Model "ForcefieldX"
|
|
{
|
|
Path "models"
|
|
Model 0 "ForceFieldPick_d.3d"
|
|
SurfaceSkin 0 0 "ForceF.png"
|
|
ZOffset 11
|
|
Scale 0.14 -0.14 0.168
|
|
DONTCULLBACKFACES
|
|
|
|
FrameIndex FFPK A 0 0
|
|
}
|
|
|
|
Model "ForcefieldEffect"
|
|
{
|
|
Path "models"
|
|
Model 0 "ForceFieldM_d.3d"
|
|
Skin 0 "ForceFieldFX.png"
|
|
ZOffset 22
|
|
Scale 0.16 -0.16 0.16
|
|
DONTCULLBACKFACES
|
|
|
|
FrameIndex FFLD A 0 0
|
|
FrameIndex FFLD B 0 1
|
|
FrameIndex FFLD C 0 2
|
|
FrameIndex FFLD D 0 3
|
|
FrameIndex FFLD E 0 4
|
|
FrameIndex FFLD F 0 5
|
|
FrameIndex FFLD G 0 6
|
|
FrameIndex FFLD H 0 7
|
|
FrameIndex FFLD I 0 8
|
|
FrameIndex FFLD J 0 9
|
|
}
|
|
|
|
Model "UInvisibility"
|
|
{
|
|
Path "models"
|
|
Model 0 "InvisibilityMesh_d.3d"
|
|
SurfaceSkin 0 1 "JInvisibility1.png"
|
|
ZOffset 8
|
|
Scale 0.1 -0.1 0.12
|
|
|
|
FrameIndex INVS A 0 0
|
|
}
|
|
|
|
Model "UInvisibilityX"
|
|
{
|
|
Path "models"
|
|
Model 0 "InvisibilityMesh_d.3d"
|
|
SurfaceSkin 0 0 "InvisFX.png"
|
|
ZOffset 8
|
|
Scale 0.1 -0.1 0.12
|
|
DONTCULLBACKFACES
|
|
|
|
FrameIndex INVS A 0 0
|
|
}
|
|
|
|
Model "Amplifier"
|
|
{
|
|
Path "models"
|
|
Model 0 "AmplifierM_d.3d"
|
|
Skin 0 "JAmplifier1.png"
|
|
ZOffset 3
|
|
AngleOffset 90
|
|
Scale 0.16 -0.16 0.192
|
|
|
|
FrameIndex AMPP A 0 0
|
|
}
|
|
|
|
Model "UHealth"
|
|
{
|
|
Path "models"
|
|
Model 0 "HealthM_d.3d"
|
|
Skin 0 "Jhealth1.png"
|
|
ZOffset 3
|
|
Scale 0.04 -0.04 0.048
|
|
|
|
FrameIndex HLTH A 0 0
|
|
}
|
|
|
|
Model "Bandages"
|
|
{
|
|
Path "models"
|
|
Model 0 "bandage_d.3d"
|
|
Skin 0 "Jband1.png"
|
|
ZOffset 2.2
|
|
Scale 0.06 -0.06 0.072
|
|
|
|
FrameIndex BAND A 0 0
|
|
}
|
|
|
|
Model "SuperHealth"
|
|
{
|
|
Path "models"
|
|
Model 0 "SuperHealthMesh_d.3d"
|
|
SurfaceSkin 0 1 "Jshealth1.png"
|
|
ZOffset 10
|
|
RollOffset 180
|
|
Scale 0.08 -0.08 0.096
|
|
|
|
FrameIndex SHTH A 0 0
|
|
}
|
|
|
|
Model "SuperHealthX"
|
|
{
|
|
Path "models"
|
|
Model 0 "SuperHealthMesh_d.3d"
|
|
SurfaceSkin 0 0 "SHealthFX.png"
|
|
ZOffset 10
|
|
RollOffset 180
|
|
Scale 0.08 -0.08 0.096
|
|
|
|
FrameIndex SHTH A 0 0
|
|
}
|
|
|
|
Model "NaliFruit"
|
|
{
|
|
Path "models"
|
|
Model 0 "NaliFruitMesh_d.3d"
|
|
Skin 0 "JNaliFruit1.png"
|
|
ZOffset 0
|
|
Scale 0.3 -0.3 0.36
|
|
|
|
// root
|
|
FrameIndex FRUT A 0 1
|
|
// grow
|
|
FrameIndex FRUT B 0 2
|
|
FrameIndex FRUT C 0 3
|
|
FrameIndex FRUT D 0 4
|
|
FrameIndex FRUT E 0 5
|
|
FrameIndex FRUT F 0 6
|
|
FrameIndex FRUT G 0 7
|
|
FrameIndex FRUT H 0 8
|
|
FrameIndex FRUT I 0 9
|
|
FrameIndex FRUT J 0 10
|
|
FrameIndex FRUT K 0 11
|
|
FrameIndex FRUT L 0 12
|
|
FrameIndex FRUT M 0 13
|
|
FrameIndex FRUT N 0 14
|
|
FrameIndex FRUT O 0 15
|
|
FrameIndex FRUT P 0 16
|
|
FrameIndex FRUT Q 0 17
|
|
FrameIndex FRUT R 0 18
|
|
FrameIndex FRUT S 0 19
|
|
FrameIndex FRUT T 0 20
|
|
FrameIndex FRUT U 0 21
|
|
FrameIndex FRUT V 0 22
|
|
FrameIndex FRUT W 0 23
|
|
FrameIndex FRUT X 0 24
|
|
FrameIndex FRUT Y 0 25
|
|
FrameIndex FRUT Z 0 26
|
|
// waver
|
|
FrameIndex FRUT [ 0 27
|
|
FrameIndex FRUT \ 0 28
|
|
}
|
|
|
|
Model "Seeds"
|
|
{
|
|
Path "models"
|
|
Model 0 "Seed_d.3d"
|
|
Skin 0 "Jseed1.png"
|
|
ZOffset 1
|
|
Scale 0.08 -0.08 0.096
|
|
|
|
FrameIndex SEED A 0 0
|
|
}
|
|
|
|
Model "SeedProj"
|
|
{
|
|
Path "models"
|
|
Model 0 "Seed_d.3d"
|
|
Skin 0 "Jseed1.png"
|
|
ZOffset 1
|
|
Scale 0.08 -0.08 0.096
|
|
USEACTORPITCH
|
|
|
|
FrameIndex SEED A 0 0
|
|
}
|
|
|
|
Model "Flare"
|
|
{
|
|
Path "models"
|
|
Model 0 "FlareM_d.3d"
|
|
SurfaceSkin 0 1 "Jmisc1_.png"
|
|
Offset 4 0 2
|
|
PitchOffset 90
|
|
AngleOffset 180
|
|
Scale 0.04 -0.048 0.04
|
|
|
|
FrameIndex FLAR A 0 0
|
|
}
|
|
|
|
Model "FlareThrown"
|
|
{
|
|
Path "models"
|
|
Model 0 "FlareM_d.3d"
|
|
SurfaceSkin 0 1 "Jmisc1.png"
|
|
Offset 4 0 2
|
|
PitchOffset 90
|
|
AngleOffset 180
|
|
Scale 0.04 -0.048 0.04
|
|
USEACTORPITCH
|
|
USEROTATIONCENTER
|
|
Rotation-Center 0 0 1
|
|
|
|
FrameIndex FLAR A 0 0
|
|
}
|
|
|
|
Model "FlareThrownX"
|
|
{
|
|
Path "models"
|
|
Model 0 "FlareM_d.3d"
|
|
SurfaceSkin 0 0 "FireEffect8.png"
|
|
Offset 3.5 0 2
|
|
PitchOffset 90
|
|
AngleOffset 180
|
|
Scale 0.08 -0.048 0.04
|
|
USEACTORPITCH
|
|
DONTCULLBACKFACES
|
|
USEROTATIONCENTER
|
|
Rotation-Center 0 0 1
|
|
|
|
FrameIndex FLAR A 0 1
|
|
}
|
|
|
|
Model "LightFlareThrown"
|
|
{
|
|
Path "models"
|
|
Model 0 "LightFlareM_d.3d"
|
|
SurfaceSkin 0 0 "Jflare.png"
|
|
AngleOffset -90
|
|
Offset 4 0 1
|
|
Scale 0.1 -0.1 0.12
|
|
USEACTORPITCH
|
|
USEROTATIONCENTER
|
|
Rotation-Center 0 0 1
|
|
|
|
FrameIndex FLAR A 0 0
|
|
}
|
|
Model "DarkFlareThrown"
|
|
{
|
|
Path "models"
|
|
Model 0 "LightFlareM_d.3d"
|
|
SurfaceSkin 0 0 "Jflare.png"
|
|
AngleOffset -90
|
|
Offset 4 0 1
|
|
Scale 0.1 -0.1 0.12
|
|
USEACTORPITCH
|
|
USEROTATIONCENTER
|
|
Rotation-Center 0 0 1
|
|
|
|
FrameIndex FLAR A 0 0
|
|
}
|
|
|
|
Model "UJumpBoots"
|
|
{
|
|
Path "models"
|
|
Model 0 "lboot_d.3d"
|
|
Skin 0 "Jlboot1.png"
|
|
Scale 0.06 0.06 0.072
|
|
AngleOffset 180
|
|
ZOffset 6
|
|
|
|
FrameIndex JBUT A 0 0
|
|
}
|
|
|
|
Model "UFlashlight"
|
|
{
|
|
Path "models"
|
|
Model 0 "Flashl_d.3d"
|
|
Skin 0 "JFlashl1.png"
|
|
Scale 0.04 0.04 0.048
|
|
AngleOffset 180
|
|
ZOffset 2
|
|
|
|
FrameIndex SLIT A 0 0
|
|
}
|
|
|
|
Model "USearchlight"
|
|
{
|
|
Path "models"
|
|
Model 0 "BigFlash_d.3d"
|
|
Skin 0 "JBigFlash1.png"
|
|
Scale 0.07 0.07 0.084
|
|
AngleOffset -90
|
|
ZOffset 9
|
|
|
|
FrameIndex SLIT A 0 0
|
|
}
|
|
|
|
Model "SentryItem"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryPick_d.3d"
|
|
SurfaceSkin 0 0 "Minigun_.png"
|
|
SurfaceSkin 0 1 "minigun1_.png"
|
|
SurfaceSkin 0 2 "JRifle1_.png"
|
|
Scale 0.15 0.15 0.18
|
|
ZOffset 38
|
|
|
|
FrameIndex SENT A 0 0
|
|
}
|
|
|
|
Model "MinigunSentry"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryGun_d.3d"
|
|
SurfaceSkin 0 1 "Minigun.png"
|
|
SurfaceSkin 0 2 "minigun1.png"
|
|
Scale 0.15 0.15 0.18
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
// down
|
|
FrameIndex SENT A 0 0
|
|
// raise
|
|
FrameIndex SENR A 0 0
|
|
FrameIndex SENR B 0 1
|
|
FrameIndex SENR C 0 2
|
|
FrameIndex SENR D 0 3
|
|
FrameIndex SENR E 0 4
|
|
FrameIndex SENR F 0 5
|
|
FrameIndex SENR G 0 6
|
|
FrameIndex SENR H 0 7
|
|
FrameIndex SENR I 0 8
|
|
FrameIndex SENR J 0 9
|
|
FrameIndex SENR K 0 10
|
|
FrameIndex SENR L 0 11
|
|
FrameIndex SENR M 0 12
|
|
FrameIndex SENR N 0 13
|
|
FrameIndex SENR O 0 14
|
|
// idle
|
|
FrameIndex SENI A 0 14
|
|
// windup
|
|
FrameIndex SENW A 0 14
|
|
FrameIndex SENW B 0 15
|
|
FrameIndex SENW C 0 16
|
|
FrameIndex SENW D 0 17
|
|
FrameIndex SENW E 0 18
|
|
FrameIndex SENW F 0 19
|
|
FrameIndex SENW G 0 20
|
|
FrameIndex SENW H 0 21
|
|
FrameIndex SENW I 0 22
|
|
FrameIndex SENW J 0 23
|
|
FrameIndex SENW K 0 24
|
|
FrameIndex SENW L 0 25
|
|
FrameIndex SENW M 0 26
|
|
FrameIndex SENW N 0 27
|
|
FrameIndex SENW O 0 28
|
|
FrameIndex SENW P 0 29
|
|
FrameIndex SENW Q 0 30
|
|
FrameIndex SENW R 0 31
|
|
// fire
|
|
FrameIndex SENF A 0 32 // shoot
|
|
FrameIndex SENF B 0 33
|
|
FrameIndex SENF C 0 34
|
|
FrameIndex SENF D 0 35 // shoot
|
|
FrameIndex SENF E 0 36
|
|
FrameIndex SENF F 0 37
|
|
FrameIndex SENF G 0 38 // shoot
|
|
FrameIndex SENF H 0 39
|
|
FrameIndex SENF I 0 40
|
|
FrameIndex SENF J 0 41 // shoot
|
|
FrameIndex SENF K 0 42
|
|
FrameIndex SENF L 0 43
|
|
FrameIndex SENF M 0 44 // shoot
|
|
FrameIndex SENF N 0 45
|
|
FrameIndex SENF O 0 46
|
|
FrameIndex SENF P 0 47 // shoot
|
|
FrameIndex SENF Q 0 48
|
|
FrameIndex SENF R 0 49
|
|
// unwind
|
|
FrameIndex SENU A 0 50
|
|
FrameIndex SENU B 0 51
|
|
FrameIndex SENU C 0 52
|
|
FrameIndex SENU D 0 53
|
|
FrameIndex SENU E 0 54
|
|
FrameIndex SENU F 0 55
|
|
FrameIndex SENU G 0 56
|
|
FrameIndex SENU H 0 57
|
|
FrameIndex SENU I 0 58
|
|
FrameIndex SENU J 0 59
|
|
FrameIndex SENU K 0 60
|
|
FrameIndex SENU L 0 61
|
|
FrameIndex SENU M 0 62
|
|
FrameIndex SENU N 0 63
|
|
FrameIndex SENU O 0 64
|
|
FrameIndex SENU P 0 65
|
|
FrameIndex SENU Q 0 66
|
|
FrameIndex SENU R 0 67
|
|
}
|
|
Model "MinigunSentryX"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryGun_d.3d"
|
|
SurfaceSkin 0 0 "JRifle1.png"
|
|
Scale 0.15 0.15 0.18
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex SENF A 0 32 // shoot
|
|
FrameIndex SENF D 0 35 // shoot
|
|
FrameIndex SENF G 0 38 // shoot
|
|
FrameIndex SENF J 0 41 // shoot
|
|
FrameIndex SENF M 0 44 // shoot
|
|
FrameIndex SENF P 0 47 // shoot
|
|
}
|
|
|
|
Model "SentryFragment"
|
|
{
|
|
Path "models"
|
|
Model 0 "sfrag_d.3d"
|
|
Skin 0 "Minigun.png"
|
|
Scale 0.1 0.1 0.12
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
FrameIndex CHIP A 0 0
|
|
FrameIndex CHIP B 0 1
|
|
FrameIndex CHIP C 0 2
|
|
FrameIndex CHIP D 0 3
|
|
FrameIndex CHIP E 0 4
|
|
FrameIndex CHIP F 0 5
|
|
}
|
|
|
|
Model "MinigunSentryBase"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryBase_d.3d"
|
|
SurfaceSkin 0 0 "Minigun.png"
|
|
SurfaceSkin 0 1 "minigun1.png"
|
|
SurfaceSkin 0 2 "JRifle1.png"
|
|
Scale 0.15 0.15 0.18
|
|
ZOffset 38
|
|
USEACTORPITCH
|
|
USEACTORROLL
|
|
|
|
// down
|
|
FrameIndex SENT A 0 0
|
|
// raise
|
|
FrameIndex SENR A 0 0
|
|
FrameIndex SENR B 0 1
|
|
FrameIndex SENR C 0 2
|
|
FrameIndex SENR D 0 3
|
|
FrameIndex SENR E 0 4
|
|
FrameIndex SENR F 0 5
|
|
FrameIndex SENR G 0 6
|
|
FrameIndex SENR H 0 7
|
|
FrameIndex SENR I 0 8
|
|
FrameIndex SENR J 0 9
|
|
FrameIndex SENR K 0 10
|
|
FrameIndex SENR L 0 11
|
|
FrameIndex SENR M 0 12
|
|
FrameIndex SENR N 0 13
|
|
FrameIndex SENR O 0 14
|
|
// idle
|
|
FrameIndex SENI A 0 14
|
|
// windup
|
|
FrameIndex SENW A 0 14
|
|
FrameIndex SENW B 0 15
|
|
FrameIndex SENW C 0 16
|
|
FrameIndex SENW D 0 17
|
|
FrameIndex SENW E 0 18
|
|
FrameIndex SENW F 0 19
|
|
FrameIndex SENW G 0 20
|
|
FrameIndex SENW H 0 21
|
|
FrameIndex SENW I 0 22
|
|
FrameIndex SENW J 0 23
|
|
FrameIndex SENW K 0 24
|
|
FrameIndex SENW L 0 25
|
|
FrameIndex SENW M 0 26
|
|
FrameIndex SENW N 0 27
|
|
FrameIndex SENW O 0 28
|
|
FrameIndex SENW P 0 29
|
|
FrameIndex SENW Q 0 30
|
|
FrameIndex SENW R 0 31
|
|
// fire
|
|
FrameIndex SENF A 0 32
|
|
FrameIndex SENF B 0 33
|
|
FrameIndex SENF C 0 34
|
|
FrameIndex SENF D 0 35
|
|
FrameIndex SENF E 0 36
|
|
FrameIndex SENF F 0 37
|
|
FrameIndex SENF G 0 38
|
|
FrameIndex SENF H 0 39
|
|
FrameIndex SENF I 0 40
|
|
FrameIndex SENF J 0 41
|
|
FrameIndex SENF K 0 42
|
|
FrameIndex SENF L 0 43
|
|
FrameIndex SENF M 0 44
|
|
FrameIndex SENF N 0 45
|
|
FrameIndex SENF O 0 46
|
|
FrameIndex SENF P 0 47
|
|
FrameIndex SENF Q 0 48
|
|
FrameIndex SENF R 0 49
|
|
// unwind
|
|
FrameIndex SENU A 0 50
|
|
FrameIndex SENU B 0 51
|
|
FrameIndex SENU C 0 52
|
|
FrameIndex SENU D 0 53
|
|
FrameIndex SENU E 0 54
|
|
FrameIndex SENU F 0 55
|
|
FrameIndex SENU G 0 56
|
|
FrameIndex SENU H 0 57
|
|
FrameIndex SENU I 0 58
|
|
FrameIndex SENU J 0 59
|
|
FrameIndex SENU K 0 60
|
|
FrameIndex SENU L 0 61
|
|
FrameIndex SENU M 0 62
|
|
FrameIndex SENU N 0 63
|
|
FrameIndex SENU O 0 64
|
|
FrameIndex SENU P 0 65
|
|
FrameIndex SENU Q 0 66
|
|
FrameIndex SENU R 0 67
|
|
}
|
|
|
|
Model "SentryGunItem"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryM_d.3d"
|
|
SurfaceSkin 0 1 "JSentry1_.png"
|
|
AngleOffset -90
|
|
Scale 0.12 0.12 0.144
|
|
ZOffset 16
|
|
|
|
FrameIndex SENT A 0 0
|
|
}
|
|
|
|
Model "SentryGunX"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryM_d.3d"
|
|
SurfaceSkin 0 0 "JSentry1.png"
|
|
AngleOffset -90
|
|
Scale 0.12 0.12 0.144
|
|
ZOffset 16
|
|
DONTCULLBACKFACES
|
|
|
|
FrameIndex SENF A 0 20
|
|
FrameIndex SENF C 0 22
|
|
}
|
|
|
|
Model "SentryGun"
|
|
{
|
|
Path "models"
|
|
Model 0 "SentryM_d.3d"
|
|
SurfaceSkin 0 1 "JSentry1.png"
|
|
AngleOffset -90
|
|
Scale 0.12 0.12 0.144
|
|
ZOffset 16
|
|
|
|
// Spawn
|
|
FrameIndex SENT A 0 0
|
|
// Up
|
|
FrameIndex SENR A 0 0
|
|
FrameIndex SENR B 0 1
|
|
FrameIndex SENR C 0 2
|
|
FrameIndex SENR D 0 3
|
|
FrameIndex SENR E 0 4
|
|
// Still
|
|
FrameIndex SENI A 0 5
|
|
// Wind
|
|
FrameIndex SENW A 0 6
|
|
FrameIndex SENW B 0 7
|
|
FrameIndex SENW C 0 8
|
|
FrameIndex SENW D 0 9
|
|
FrameIndex SENW E 0 10
|
|
FrameIndex SENW F 0 11
|
|
FrameIndex SENW G 0 12
|
|
FrameIndex SENW H 0 13
|
|
FrameIndex SENW I 0 14
|
|
FrameIndex SENW J 0 15
|
|
FrameIndex SENW K 0 16
|
|
FrameIndex SENW L 0 17
|
|
FrameIndex SENW M 0 18
|
|
FrameIndex SENW N 0 19
|
|
// Fire
|
|
FrameIndex SENF A 0 20
|
|
FrameIndex SENF B 0 21
|
|
FrameIndex SENF C 0 22
|
|
FrameIndex SENF D 0 23
|
|
// Unwind
|
|
FrameIndex SENU A 0 24
|
|
FrameIndex SENU B 0 25
|
|
FrameIndex SENU C 0 26
|
|
FrameIndex SENU D 0 27
|
|
FrameIndex SENU E 0 28
|
|
FrameIndex SENU F 0 29
|
|
FrameIndex SENU G 0 30
|
|
FrameIndex SENU H 0 31
|
|
FrameIndex SENU I 0 32
|
|
FrameIndex SENU J 0 33
|
|
FrameIndex SENU K 0 34
|
|
FrameIndex SENU L 0 35
|
|
FrameIndex SENU M 0 36
|
|
FrameIndex SENU N 0 37
|
|
FrameIndex SENU O 0 38
|
|
FrameIndex SENU P 0 39
|
|
FrameIndex SENU Q 0 40
|
|
// Down
|
|
FrameIndex SEND A 0 41
|
|
FrameIndex SEND B 0 42
|
|
FrameIndex SEND C 0 43
|
|
FrameIndex SEND D 0 44
|
|
FrameIndex SEND E 0 45
|
|
}
|
|
|
|
Model "MotionDetector"
|
|
{
|
|
Path "models"
|
|
Model 0 "DetectorMesh_d.3d"
|
|
Skin 0 "JDetector.png"
|
|
Scale 0.08 -0.08 0.096
|
|
PitchOffset 3
|
|
ZOffset 4
|
|
|
|
FrameIndex MDET A 0 0
|
|
}
|
|
|
|
Model "SCUBAGear"
|
|
{
|
|
Path "models"
|
|
Model 0 "Scuba_d.3d"
|
|
Skin 0 "ASC1.png"
|
|
Scale 0.08 0.08 0.096
|
|
AngleOffset -90
|
|
ZOffset 11
|
|
|
|
FrameIndex SCUB A 0 0
|
|
}
|
|
|
|
Model "UArmorBonus"
|
|
{
|
|
Path "models"
|
|
Model 0 "ubonus_d.3d"
|
|
Skin 0 "shield.png"
|
|
Scale 0.08 -0.08 0.096
|
|
AngleOffset 90
|
|
|
|
FrameIndex XANH A 0 0
|
|
}
|
|
|
|
Model "UAllMap"
|
|
{
|
|
Path "models"
|
|
Model 0 "cheapcomp_d.3d"
|
|
SurfaceSkin 0 1 "JAllMap2.png"
|
|
SurfaceSkin 0 2 "JAllMap3.png"
|
|
Scale 0.04 0.04 0.048
|
|
ZOffset 3
|
|
AngleOffset 90
|
|
|
|
SurfaceSkin 0 0 "JAllMap1_a00.png"
|
|
FrameIndex PMAP A 0 0
|
|
SurfaceSkin 0 0 "JAllMap1_a01.png"
|
|
FrameIndex PMAP B 0 0
|
|
SurfaceSkin 0 0 "JAllMap1_a02.png"
|
|
FrameIndex PMAP C 0 0
|
|
SurfaceSkin 0 0 "JAllMap1_a03.png"
|
|
FrameIndex PMAP D 0 0
|
|
}
|