stinger_m/modeldef.flamegun
Marisa the Magician 1c84fc4e88 4.10 support:
- CORRECTPIXELSTRETCH where needed on models.
 - Replace CoordUtil.GetAxes with quaternion version.
2022-12-05 16:56:52 +01:00

151 lines
2.8 KiB
Text

Model "UFireball"
{
Path "models"
Model 0 "Flame_d.3d"
Skin 0 "JFlame2.png"
PitchOffset 90
Scale 0.04 0.04 0.04
Offset -4 0 0
PITCHFROMMOMENTUM
CORRECTPIXELSTRETCH
FrameIndex FIRB A 0 1
FrameIndex FIRB B 0 2
FrameIndex FIRB C 0 3
FrameIndex FIRB D 0 4
FrameIndex FIRB E 0 5
FrameIndex FIRB F 0 6
FrameIndex FIRB G 0 7
FrameIndex FIRB H 0 8
FrameIndex FIRB I 0 9
FrameIndex FIRB J 0 10
FrameIndex FIRB K 0 11
}
Model "UFireball2"
{
Path "models"
Model 0 "Flame_d.3d"
Skin 0 "JFlame3.png"
PitchOffset 90
Scale 0.05 0.05 0.05
Offset -5 0 0
PITCHFROMMOMENTUM
CORRECTPIXELSTRETCH
FrameIndex FIRB A 0 1
FrameIndex FIRB B 0 2
FrameIndex FIRB C 0 3
FrameIndex FIRB D 0 4
FrameIndex FIRB E 0 5
FrameIndex FIRB F 0 6
FrameIndex FIRB G 0 7
FrameIndex FIRB H 0 8
FrameIndex FIRB I 0 9
FrameIndex FIRB J 0 10
FrameIndex FIRB K 0 11
}
Model "UFireballEmber"
{
Path "models"
Model 0 "Flame_d.3d"
Skin 0 "JFlame3.png"
PitchOffset 90
Scale 0.02 0.02 0.02
Offset -2 0 0
PITCHFROMMOMENTUM
CORRECTPIXELSTRETCH
FrameIndex FIRB A 0 1
FrameIndex FIRB B 0 2
FrameIndex FIRB C 0 3
FrameIndex FIRB D 0 4
FrameIndex FIRB E 0 5
FrameIndex FIRB F 0 6
FrameIndex FIRB G 0 7
FrameIndex FIRB H 0 8
FrameIndex FIRB I 0 9
FrameIndex FIRB J 0 10
FrameIndex FIRB K 0 11
}
Model "FlameGun"
{
Path "models"
Model 1 "FlameGPick_d.3d"
Skin 1 "JFlameG1_.png"
ZOffset 5
Scale 0.04 0.04 0.04
FrameIndex FGNP B 1 0
ZOffset 10
ROTATING
FrameIndex FGNP A 1 0
}
Model "FlameGun"
{
Path "models"
Model 0 "FlameGun_d.3d"
SurfaceSkin 0 0 "JFlameG1.png"
SurfaceSkin 0 1 "Automa1.png"
AngleOffset -90
Scale -0.1 -0.07 0.1
Offset -9 -16 -10
// Down
FrameIndex FGND A 0 1
FrameIndex FGND B 0 2
FrameIndex FGND C 0 3
FrameIndex FGND D 0 4
FrameIndex FGND E 0 5
FrameIndex FGND F 0 6
FrameIndex FGND G 0 7
FrameIndex FGND H 0 8
FrameIndex FGND I 0 9
FrameIndex FGND J 0 10
// Select
FrameIndex FGNS A 0 10
FrameIndex FGNS B 0 11
FrameIndex FGNS C 0 12
FrameIndex FGNS D 0 13
FrameIndex FGNS E 0 14
FrameIndex FGNS F 0 15
FrameIndex FGNS G 0 16
FrameIndex FGNS H 0 17
FrameIndex FGNS I 0 18
FrameIndex FGNS J 0 19
// Idle
FrameIndex FGNI A 0 20
FrameIndex FGNI B 0 21
FrameIndex FGNI C 0 22
FrameIndex FGNI D 0 23
FrameIndex FGNI E 0 24
FrameIndex FGNI F 0 25
FrameIndex FGNI G 0 26
// Twiddle
FrameIndex FGNT A 0 27
FrameIndex FGNT B 0 28
FrameIndex FGNT C 0 29
FrameIndex FGNT D 0 30
FrameIndex FGNT E 0 31
FrameIndex FGNT F 0 32
FrameIndex FGNT G 0 33
FrameIndex FGNT H 0 34
FrameIndex FGNT I 0 35
FrameIndex FGNT J 0 36
FrameIndex FGNT K 0 37
FrameIndex FGNT L 0 38
FrameIndex FGNT M 0 39
// Fire
FrameIndex FGNF A 0 40
FrameIndex FGNF B 0 41
FrameIndex FGNF C 0 42
FrameIndex FGNF D 0 43
FrameIndex FGNF E 0 44
FrameIndex FGNF F 0 45
FrameIndex FGNF G 0 46
FrameIndex FGNF H 0 47
FrameIndex FGNF I 0 48
FrameIndex FGNF J 0 49
}