stinger_m/modeldef.olsmp
Marisa the Magician 1c84fc4e88 4.10 support:
- CORRECTPIXELSTRETCH where needed on models.
 - Replace CoordUtil.GetAxes with quaternion version.
2022-12-05 16:56:52 +01:00

199 lines
3.8 KiB
Text

Model "OLSMPAmmo"
{
Path "models"
Model 0 "OLSMPAmmo_d.3d"
Skin 0 "OLSMP_.png"
Scale 0.08 -0.08 0.08
ZOffset 1
FrameIndex UCLP A 0 0
}
Model "OLSMP"
{
Path "models"
Model 1 "OLSMPPick_d.3d"
Skin 1 "OLSMP_.png"
Scale 0.08 -0.08 0.08
AngleOffset -90
ZOffset 16
FrameIndex AUTP B 1 0
ZOffset 20
ROTATING
FrameIndex AUTP A 1 0
}
Model "OLSMP"
{
Path "models"
Model 2 "Flat_d.3d"
AngleOffset 90
Scale 0.04 0.04 0.04
Offset -12.4 -30.0 -3.9
Skin 2 "UMuz1.png"
FrameIndex AMUZ A 2 0
Skin 2 "UMuz2.png"
FrameIndex AMUZ B 2 0
Skin 2 "UMuz3.png"
FrameIndex AMUZ C 2 0
Skin 2 "UMuz4.png"
FrameIndex AMUZ D 2 0
Skin 2 "UMuz5.png"
FrameIndex AMUZ E 2 0
Skin 2 "UMuz6.png"
FrameIndex AMUZ F 2 0
Skin 2 "UMuz7.png"
FrameIndex AMUZ G 2 0
Skin 2 "UMuz8.png"
FrameIndex AMUZ H 2 0
Skin 2 "UMuz9.png"
FrameIndex AMUZ I 2 0
}
Model "OLSMPMag"
{
Path "models"
Model 0 "OLSMPSpentClip_d.3d"
Skin 0 "OLSMP.png"
Scale 0.06 0.06 0.072
ZOffset 1
USEACTORPITCH
USEACTORROLL
USEROTATIONCENTER
CORRECTPIXELSTRETCH
Rotation-Center 0 0 .5
FrameIndex PCAS A 0 0
}
Model "OLSMP"
{
Path "models"
Model 0 "OLSMPR_d.3d"
SurfaceSkin 0 1 "OLSMP.png"
Scale 0.12 0.06 0.084
Offset -6.9 -16.8 -11.1
AngleOffset -90
RollOffset -90
// Fire
FrameIndex AUTF A 0 1
FrameIndex AUTF B 0 1
FrameIndex AUTF C 0 2
FrameIndex AUTF D 0 3
// Fire0
FrameIndex AUTF E 0 4
FrameIndex AUTF F 0 5
FrameIndex AUTF G 0 6
// Fire1
FrameIndex AUTF H 0 7
FrameIndex AUTF I 0 8
FrameIndex AUTF J 0 9
// Fire2
FrameIndex AUTF K 0 10
FrameIndex AUTF L 0 11
FrameIndex AUTF M 0 12
// Release
FrameIndex AUTF N 0 13
FrameIndex AUTF O 0 14
FrameIndex AUTF P 0 15
FrameIndex AUTF Q 0 16
FrameIndex AUTF R 0 17
FrameIndex AUTF S 0 18
FrameIndex AUTF T 0 19
// Twiddle
FrameIndex AUTT A 0 20
FrameIndex AUTT B 0 21
FrameIndex AUTT C 0 22
FrameIndex AUTT D 0 23
FrameIndex AUTT E 0 24
FrameIndex AUTT F 0 25
FrameIndex AUTT G 0 26
FrameIndex AUTT H 0 27
FrameIndex AUTT I 0 28
FrameIndex AUTT J 0 29
FrameIndex AUTT K 0 30
FrameIndex AUTT L 0 31
FrameIndex AUTT M 0 32
FrameIndex AUTT N 0 33
FrameIndex AUTT O 0 34
FrameIndex AUTT P 0 35
FrameIndex AUTT Q 0 36
FrameIndex AUTT R 0 37
FrameIndex AUTT S 0 38
FrameIndex AUTT T 0 39
FrameIndex AUTT U 0 40
FrameIndex AUTT V 0 41
FrameIndex AUTT W 0 42
FrameIndex AUTT X 0 43
FrameIndex AUTT Y 0 44
// Sway
FrameIndex AUTI A 0 20
FrameIndex AUTI B 0 21
// Eject
FrameIndex AUTR A 0 45
FrameIndex AUTR B 0 46
FrameIndex AUTR C 0 47
FrameIndex AUTR D 0 48
FrameIndex AUTR E 0 49
FrameIndex AUTR F 0 50
FrameIndex AUTR G 0 51
FrameIndex AUTR H 0 52
FrameIndex AUTR I 0 53
FrameIndex AUTR J 0 54
FrameIndex AUTR K 0 55
FrameIndex AUTR L 0 56
FrameIndex AUTR M 0 57
FrameIndex AUTR N 0 58
FrameIndex AUTR O 0 59
FrameIndex AUTR P 0 60
FrameIndex AUTR Q 0 61
FrameIndex AUTR R 0 62
FrameIndex AUTR S 0 63
FrameIndex AUTR T 0 64
FrameIndex AUTR U 0 65
FrameIndex AUTR V 0 66
FrameIndex AUTR W 0 67
FrameIndex AUTR X 0 68
FrameIndex AUTR Y 0 69
// Down
FrameIndex AUTD A 0 70
FrameIndex AUTD B 0 71
FrameIndex AUTD C 0 72
FrameIndex AUTD D 0 73
FrameIndex AUTD E 0 74
// Select
FrameIndex AUTS A 0 75
FrameIndex AUTS B 0 76
FrameIndex AUTS C 0 77
FrameIndex AUTS D 0 78
FrameIndex AUTS E 0 79
FrameIndex AUTS F 0 80
FrameIndex AUTS G 0 81
FrameIndex AUTS H 0 82
FrameIndex AUTS I 0 83
FrameIndex AUTS J 0 84
FrameIndex AUTS K 0 85
FrameIndex AUTS L 0 86
FrameIndex AUTS M 0 87
FrameIndex AUTS N 0 88
FrameIndex AUTS O 0 89
FrameIndex AUTS P 0 90
FrameIndex AUTS Q 0 91
FrameIndex AUTS R 0 92
FrameIndex AUTS S 0 93
FrameIndex AUTS T 0 94
FrameIndex AUTS U 0 95
FrameIndex AUTS V 0 96
FrameIndex AUTS W 0 97
FrameIndex AUTS X 0 98
FrameIndex AUTS Y 0 99
FrameIndex AUTS Z 0 100
FrameIndex AUS2 A 0 101
FrameIndex AUS2 B 0 102
FrameIndex AUS2 C 0 103
FrameIndex AUS2 D 0 104
}