Doomreal development is officially back to life. Doomreal now depends on Doom Tournament, as it's an add-on for it. Most of the resources are in place right now, just a couple more things left to add in. Flak cannon is still incomplete and weapon development will be resumed soon. There is a main menu now, I hope you like it. Player classes don't have models assigned yet, so they will look weird. Overall this is not yet very playable.
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198 B
Text
5 lines
No EOL
198 B
Text
user int stinger_hudmode = 0; // hud mode
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user int stinger_hudscale = 1; // scale of hud (0 = fit to 480p)
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user int stinger_introtype = 0; // 0 - standard
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// 1 - unreal '97
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// 2 - unreal '95 |