stinger_m/modeldef.rifle
Marisa Kirisame 912cad96c5 Oh boy, it begins.
Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.
2019-09-04 02:37:59 +02:00

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Model "URifleAmmo"
{
Path "models"
Model 0 "RifleBullets_d.3d"
Skin 0 "RifleBul1.png"
Scale 0.05 0.05 0.06
ZOffset 9.5
FrameIndex SBOX A 0 0
}
Model "URifleAmmo2"
{
Path "models"
Model 0 "RifleRoundM_d.3d"
Skin 0 "RifleR1.png"
Scale 0.04 0.04 0.048
ZOffset 8
FrameIndex SRND A 0 0
}
Model "URifle"
{
Path "models"
Model 1 "RiPick_d.3d"
Skin 1 "JRifle1_.png"
Scale 0.12 0.12 0.144
AngleOffset 90
ZOffset 6
FrameIndex SRFP B 1 0
ZOffset 12
ROTATING
FrameIndex SRFP A 1 0
}