Add SMP 7243 from Oldskool to the BFG pool (toggleable). Random fixarounds. Spent mag models for the pistols, will be used (and backported to DT) soon.
9 lines
373 B
GLSL
9 lines
373 B
GLSL
// imitation of the Unreal Engine 1.x bMeshEnviroMap effect, not 1:1 but gets close
|
|
vec4 ProcessTexel()
|
|
{
|
|
vec4 base = getTexel(vTexCoord.st);
|
|
float mask = texture(masktex,vTexCoord.st).x;
|
|
vec3 eyedir = normalize(uCameraPos.xyz-pixelpos.xyz);
|
|
vec3 norm = reflect(eyedir,normalize(vWorldNormal.xyz));
|
|
return vec4(base.rgb+texture(envtex,norm.xz*0.5).rgb*mask,base.a);
|
|
}
|