- [flak_m] Implement particle meshes. - Append heal amount to health pickups (excl. superhealth). - Armor Bonus item. - Overhaul Stinger explosive charge behaviour, more in line with 0.83 and the novels. - Fix: Dispersion Pistol should only have infinite ammo in deathmatch. - Dispersion Pistol altfire always at level 0 if below 10 ammo. - More Fireblaster tweaks and touches and whatnot. Now fires in 3 bursts of 3 projectiles. And there's more damage and whatnot, it should stop sucking. - Capped fire effects for huge actors. - Reduced flames per tic on Flamethrower, to see if this causes less performance issues. May roll back if this was a bad idea. - Snuck in some longer versions of a couple player sounds. - [oldsounds] Added higher quality dispersion pistol select sound.
355 lines
9.7 KiB
Text
355 lines
9.7 KiB
Text
$pitchshiftrange 0
|
|
|
|
StartupTick DSEMPTY
|
|
|
|
// player sounds
|
|
u1/maledie1 mdeath1
|
|
u1/maledie2 mdeath3
|
|
u1/maledie3 mdeath4
|
|
$random u1/maledie { u1/maledie1 u1/maledie2 u1/maledie3 }
|
|
u1/malepain1 minjur1
|
|
u1/malepain2 minjur2
|
|
u1/malepain3 minjur3
|
|
u1/malepain4 minjur4
|
|
u1/land land1
|
|
u1/malegrunt1 land01
|
|
u1/malegrunt2 land10
|
|
u1/malegrunt3 mland3
|
|
u1/malejump1 mjump1
|
|
u1/malejump2 mjump2
|
|
u1/malejump3 mjump3
|
|
u1/malesurf mgasp1
|
|
u1/malegasp mgasp2
|
|
u1/maledrowned1 muwhit1
|
|
u1/drowned muwhit2
|
|
$random u1/maledrowned { u1/maledrowned1 u1/drowned }
|
|
u1/maledrowning mdrown1
|
|
|
|
$playeralias umale1 neutral *death u1/maledie
|
|
$playeralias umale1 neutral *xdeath u1/maledie
|
|
$playeralias umale1 neutral *gibbed misc/gibbed
|
|
$playeralias umale1 neutral *pain100 u1/malepain1
|
|
$playeralias umale1 neutral *pain75 u1/malepain2
|
|
$playeralias umale1 neutral *pain50 u1/malepain3
|
|
$playeralias umale1 neutral *pain25 u1/malepain4
|
|
$playeralias umale1 neutral *grunt u1/malegrunt1
|
|
$playeralias umale1 neutral *land DSEMPTY
|
|
$playeralias umale1 neutral *uland u1/land
|
|
$playeralias umale1 neutral *jump u1/malejump1
|
|
$playeralias umale1 neutral *usefail u1/malegrunt1
|
|
$playeralias umale1 neutral *surface u1/malesurface
|
|
$playeralias umale1 neutral *gasp u1/malegasp
|
|
|
|
$playeralias umale1 neutral *death-drowning u1/maledrowned
|
|
$playeralias umale1 neutral *xdeath-drowning u1/maledrowned
|
|
$playeralias umale1 neutral *pain100-drowning u1/maledrowning
|
|
$playeralias umale1 neutral *pain75-drowning u1/maledrowning
|
|
$playeralias umale1 neutral *pain50-drowning u1/maledrowning
|
|
$playeralias umale1 neutral *pain25-drowning u1/maledrowning
|
|
|
|
$playeralias umale2 neutral *death u1/maledie
|
|
$playeralias umale2 neutral *xdeath u1/maledie
|
|
$playeralias umale2 neutral *gibbed misc/gibbed
|
|
$playeralias umale2 neutral *pain100 u1/malepain1
|
|
$playeralias umale2 neutral *pain75 u1/malepain2
|
|
$playeralias umale2 neutral *pain50 u1/malepain3
|
|
$playeralias umale2 neutral *pain25 u1/malepain4
|
|
$playeralias umale2 neutral *grunt u1/malegrunt2
|
|
$playeralias umale2 neutral *land DSEMPTY
|
|
$playeralias umale2 neutral *uland u1/land
|
|
$playeralias umale2 neutral *jump u1/malejump2
|
|
$playeralias umale2 neutral *usefail u1/malegrunt2
|
|
$playeralias umale2 neutral *surface u1/malesurface
|
|
$playeralias umale2 neutral *gasp u1/malegasp
|
|
|
|
$playeralias umale2 neutral *death-drowning u1/maledrowned
|
|
$playeralias umale2 neutral *xdeath-drowning u1/maledrowned
|
|
$playeralias umale2 neutral *pain100-drowning u1/maledrowning
|
|
$playeralias umale2 neutral *pain75-drowning u1/maledrowning
|
|
$playeralias umale2 neutral *pain50-drowning u1/maledrowning
|
|
$playeralias umale2 neutral *pain25-drowning u1/maledrowning
|
|
|
|
$playeralias umale3 neutral *death u1/maledie
|
|
$playeralias umale3 neutral *xdeath u1/maledie
|
|
$playeralias umale3 neutral *gibbed misc/gibbed
|
|
$playeralias umale3 neutral *pain100 u1/malepain1
|
|
$playeralias umale3 neutral *pain75 u1/malepain2
|
|
$playeralias umale3 neutral *pain50 u1/malepain3
|
|
$playeralias umale3 neutral *pain25 u1/malepain4
|
|
$playeralias umale3 neutral *grunt u1/malegrunt3
|
|
$playeralias umale3 neutral *land DSEMPTY
|
|
$playeralias umale3 neutral *uland u1/land
|
|
$playeralias umale3 neutral *jump u1/malejump3
|
|
$playeralias umale3 neutral *usefail u1/malegrunt3
|
|
$playeralias umale3 neutral *surface u1/malesurface
|
|
$playeralias umale3 neutral *gasp u1/malegasp
|
|
|
|
$playeralias umale3 neutral *death-drowning u1/maledrowned
|
|
$playeralias umale3 neutral *xdeath-drowning u1/maledrowned
|
|
$playeralias umale3 neutral *pain100-drowning u1/maledrowning
|
|
$playeralias umale3 neutral *pain75-drowning u1/maledrowning
|
|
$playeralias umale3 neutral *pain50-drowning u1/maledrowning
|
|
$playeralias umale3 neutral *pain25-drowning u1/maledrowning
|
|
|
|
u1/femaledie1 death1df
|
|
u1/femaledie2 death2af
|
|
u1/femaledie3 death3cf
|
|
u1/femaledie4 death4cf
|
|
$random u1/femaledie { u1/femaledie1 u1/femaledie2 u1/femaledie3 u1/femaledie4 }
|
|
u1/femalepain1 linjur1f
|
|
u1/femalepain2 linjur2f
|
|
u1/femalepain3 linjur3f
|
|
u1/femalepain4 hinjur4f
|
|
u1/femalegrunt lland1f
|
|
u1/femalejump jump1f
|
|
u1/femalesurf lgasp1f
|
|
u1/femalegasp hgasp3f
|
|
u1/femaledrowned1 uwhit1
|
|
$random u1/femaledrowned { u1/femaledroenwd1 u1/drowned }
|
|
u1/femaledrowning mdrown2f
|
|
|
|
$playeralias ufemale neutral *death u1/femaledie
|
|
$playeralias ufemale neutral *xdeath u1/femaledie
|
|
$playeralias ufemale neutral *gibbed misc/gibbed
|
|
$playeralias ufemale neutral *pain100 u1/femalepain1
|
|
$playeralias ufemale neutral *pain75 u1/femalepain2
|
|
$playeralias ufemale neutral *pain50 u1/femalepain3
|
|
$playeralias ufemale neutral *pain25 u1/femalepain4
|
|
$playeralias ufemale neutral *grunt u1/femalegrunt
|
|
$playeralias ufemale neutral *land DSEMPTY
|
|
$playeralias ufemale neutral *uland u1/land
|
|
$playeralias ufemale neutral *jump u1/femalejump
|
|
$playeralias ufemale neutral *usefail u1/femalegrunt
|
|
$playeralias ufemale neutral *surface u1/femalesurf
|
|
$playeralias ufemale neutral *gasp u1/femalegasp
|
|
|
|
$playeralias ufemale neutral *death-drowning u1/femaledrowned
|
|
$playeralias ufemale neutral *xdeath-drowning u1/femaledrowned
|
|
$playeralias ufemale neutral *pain100-drowning u1/femaledrowning
|
|
$playeralias ufemale neutral *pain75-drowning u1/femaledrowning
|
|
$playeralias ufemale neutral *pain50-drowning u1/femaledrowning
|
|
$playeralias ufemale neutral *pain25-drowning u1/femaledrowning
|
|
|
|
u1/metalfootstep1 metwalk1
|
|
u1/metalfootstep2 metwalk2
|
|
u1/metalfootstep3 metwalk3
|
|
$random u1/metalfootstep { u1/metalfootstep1 u1/metalfootstep2 u1/metalfootstep3 }
|
|
|
|
u1/bootfootstep1 lbootwk1
|
|
u1/bootfootstep2 lbootwk2
|
|
u1/bootfootstep3 lbootwk3
|
|
$random u1/bootfootstep { u1/bootfootstep1 u1/bootfootstep2 u1/bootfootstep3 }
|
|
|
|
misc/secret secret
|
|
misc/i_pkup ammosnd
|
|
misc/p_pkup genpicks
|
|
misc/spawn respsnd
|
|
misc/chat beep
|
|
misc/chat2 beep
|
|
misc/u1heal health2
|
|
misc/u1armor armorsnd
|
|
misc/teleport teleprt1
|
|
misc/suit suitsnd
|
|
|
|
sbelt/pickup psbelta2
|
|
|
|
menu/activate Select4 // Activate a new menu
|
|
menu/backup Select4 // Backup to previous menu
|
|
menu/prompt Select4 // Activate a prompt "menu"
|
|
menu/cursor Updown3 // Move cursor up/down
|
|
menu/change Select4 // Select new value for option
|
|
menu/invalid lland01 // Menu not available
|
|
menu/dismiss Select4 // Dismiss a prompt message
|
|
menu/choose Select4 // Choose a menu item
|
|
menu/clear Select4 // Close top menu
|
|
|
|
stinger/select stingerl
|
|
stinger/fire stingerf
|
|
stinger/hold stingert
|
|
stinger/release endfire
|
|
stinger/altfire stingera
|
|
stinger/hit bladehit
|
|
stinger/hit2 ricochet
|
|
stinger/flesh chunkhit
|
|
$limit stinger/hit 16
|
|
stinger/explo1 stingex1
|
|
stinger/explo2 stingex2
|
|
stinger/explo3 stingex3
|
|
$random stinger/explode { stinger/explo1 stinger/explo2 stinger/explo3 }
|
|
$limit stinger/explode 16
|
|
|
|
flak/click click
|
|
|
|
eightball/fly brocket
|
|
|
|
asmd/vapour vapour
|
|
|
|
ges/drip GelDrip
|
|
ges/load GelLoad
|
|
|
|
dampener/on dampsnd
|
|
dampener/off dampndea
|
|
|
|
ffield/on fieldsnd
|
|
ffield/active ffieldl2
|
|
ffield/hit ffieldh2
|
|
|
|
dpistol/select disppick
|
|
dpistol/fire dispshot
|
|
dpistol/altfire dispshot
|
|
dpistol/charge powerup3
|
|
dpistol/up1 number1
|
|
dpistol/up2 number2
|
|
dpistol/up3 number3
|
|
dpistol/up4 number4
|
|
dpistol/fly dispfly
|
|
dpistol/hit dispex1
|
|
$limit dpistol/hit 16
|
|
|
|
amplifier/act ampact
|
|
amplifier/set health1
|
|
amplifier/unset health1
|
|
|
|
flare/on flares1
|
|
flare/loop flarel1
|
|
flare/explode explo1
|
|
|
|
voice/activate voicesnd
|
|
|
|
univis/toggle invisibl
|
|
|
|
lite/off fshlite2
|
|
|
|
scuba/stop scubada1
|
|
scuba/water scubal1
|
|
scuba/air scubal2
|
|
|
|
automag/select cocking
|
|
automag/fire shot
|
|
automag/click click
|
|
automag/reload reload
|
|
|
|
rifle/fire riflesht
|
|
rifle/scopeon rifllon
|
|
rifle/scopeoff riflloff
|
|
|
|
umini/wind windu2
|
|
umini/fire regf1
|
|
umini/altfire altf1
|
|
umini/unwind windd2
|
|
|
|
quadshot/select quadsel
|
|
quadshot/fire quadfire
|
|
quadshot/alt quadalt
|
|
quadshot/pump1 qpump1
|
|
quadshot/pump2 qpump2
|
|
quadshot/open quadopen
|
|
quadshot/load1 quadloa1
|
|
quadshot/load2 quadloa2
|
|
quadshot/load3 quadloa3
|
|
quadshot/load4 quadloa4
|
|
$random quadshot/load { quadshot/load1 quadshot/load2 quadshot/load3 quadshot/load4 }
|
|
quadshot/close quadclos
|
|
quadshot/shell1 qshell1
|
|
quadshot/shell2 qshell2
|
|
quadshot/shell3 qshell3
|
|
quadshot/shell4 qshell4
|
|
quadshot/shell5 qshell5
|
|
quadshot/shell6 qshell6
|
|
$random quadshot/shell { quadshot/shell1 quadshot/shell2 quadshot/shell3 quadshot/shell4 quadshot/shell5 quadshot/shell6 }
|
|
|
|
betamag/select oldasel
|
|
betamag/fire oldmag
|
|
betamag/slide oldmage
|
|
betamag/whip oldawhip
|
|
betamag/hit oldahit
|
|
|
|
peace/select peacesel
|
|
peace/up peaceup
|
|
peace/set peaceset
|
|
peace/down peacedn
|
|
peace/throw peacethr
|
|
peace/open peaceopn
|
|
peace/fly brufly1
|
|
|
|
telehand/throw peacethr
|
|
|
|
stun/select stunsel
|
|
stun/charge stunchrg
|
|
stun/fire stunfire
|
|
stun/hit stunhit
|
|
|
|
impaler/select impsel
|
|
impaler/gem impidle
|
|
impaler/gemdown impdown
|
|
impaler/fire impalerf
|
|
impaler/stab1 impstab1
|
|
impaler/stab2 impstab2
|
|
impaler/stab3 impstab3
|
|
$random impaler/stab { impaler/stab1 impaler/stab2 impaler/stab3 }
|
|
impaler/flesh impflesh
|
|
impaler/wall impwall
|
|
impaler/altfire impboltl
|
|
impaler/altend impbolte
|
|
impaler/hit imphit
|
|
impaler/fly impfly
|
|
impaler/beam ele04
|
|
|
|
big/select bigmsel
|
|
big/fire bigmfire
|
|
big/dry bigmdryf
|
|
big/punch bigmejct
|
|
big/reload bigmrelo
|
|
big/shell bigmshel
|
|
big/blast bigmhit
|
|
$limit big/blast 16
|
|
|
|
smini/select sminisel
|
|
smini/fire sminione
|
|
smini/altfire sminialt
|
|
smini/endfire sminiend
|
|
smini/explode sminiexp
|
|
$limit smini/explode 16
|
|
|
|
bonesaw/select bsawsel
|
|
bonesaw/claw bsawstab
|
|
bonesaw/spin bsawloop
|
|
bonesaw/spinend bsawend
|
|
|
|
flamegun/select flamgsel
|
|
flamegun/idle flamgidl
|
|
flamegun/start flamgbeg
|
|
flamegun/fire flamgfir
|
|
flamegun/end flamgend
|
|
flamegun/charge flamgabg
|
|
flamegun/alt flamgalt
|
|
flamegun/exp expl2
|
|
$limit flamegun/exp 16
|
|
flamegun/exp2 expl04
|
|
|
|
flamet/select flamtsel
|
|
flamet/idle flamtidl
|
|
flamet/down flamtide
|
|
flamet/fire flamtfir
|
|
flamet/fireend flamtstp
|
|
flamet/charge flamtchg
|
|
flamet/altfire flamtalt
|
|
napalm/hit naplmhit
|
|
|
|
translator/event transa3
|
|
|
|
detector/start detact
|
|
detector/stop detend
|
|
detector/active detscan
|
|
|
|
sentry/raise sentup
|
|
sentry/wind sentwind
|
|
sentry/fire sentfire
|
|
sentry/unwind sentuwnd
|
|
sentry/explode cannonex
|
|
sentry/move sentmovs
|
|
sentry/movestop sentmove
|
|
|
|
vfrag/bounce1 glasstk1
|
|
vfrag/bounce2 glasstk2
|
|
$random vfrag/bounce { vfrag/bounce1 vfrag/bounce2 }
|