stinger_m/modeldef.quadshot
Marisa Kirisame 912cad96c5 Oh boy, it begins.
Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.
2019-09-04 02:37:59 +02:00

39 lines
537 B
Text

Model "UShells"
{
Path "models"
Model 0 "ShellsM_d.3d"
Skin 0 "JQuadAm1_.png"
Scale 0.03 0.03 0.036
AngleOffset 90
ZOffset 3
FrameIndex QAMO A 0 0
}
Model "UShells2"
{
Path "models"
Model 0 "ShellsSmallM_d.3d"
Skin 0 "JQuadAm1_.png"
Scale 0.03 0.03 0.036
AngleOffset 90
ZOffset 1.5
FrameIndex QAMO A 0 0
}
Model "Quadshot"
{
Path "models"
Model 1 "QuadShotPickup_d.3d"
Skin 1 "GunPick1_.png"
ZOffset 6
AngleOffset -90
Scale 0.08 -0.08 0.096
FrameIndex QUAP B 1 0
ZOffset 12
ROTATING
FrameIndex QUAP A 1 0
}