stinger_m/zscript.txt
Marisa Kirisame 43f18514c2 WIP stuff.
- Add ice death frames to Doomreal players.
- Fix invisibility not reactivating on map transition.
- Fix a certain option not graying out when prototype features were disabled.
- Remove Doom Tournament spawner file as it will be used in the merge add-on.
- Fix various weapons not respecting infinite ammo cheats/powerups.
- Add HUD icons for the Razorclaw.
- Add sanity checks to Minigun sentry for potential cases where it dies while shooting and this causes an abort.
- Fix Biorifle altfire damage here too.
- When UT splash is disabled, Biorifle globs increase in size by 1.4x on impact, as originally intended.
- Eightball no longer loads a rocket after being selected and instead tweens to idle, like in the original.
- Flak Cannon altfire has a slower reload, as it was meant to.
- Adjust "give armor" cheat so it plays nicely with the merge add-on.
- Fix 0.83 hud playing the "new weapon" flash for all players.
- Made the 0.83 icon assignments moddable through external lists.
- HUD will still display a weapon icon even if it uses no ammo (e.g.: Razorclaw).
2019-11-27 21:37:22 +01:00

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version "4.2.4"
#include "zscript/unrealcommon.zsc"
#include "zscript/dispersionpistol.zsc"
#include "zscript/automag.zsc"
#include "zscript/stinger.zsc"
#include "zscript/asmd.zsc"
#include "zscript/ueightball.zsc"
#include "zscript/uflakcannon.zsc"
#include "zscript/razorjack.zsc"
#include "zscript/ubiorifle.zsc"
#include "zscript/rifle.zsc"
#include "zscript/uminigun.zsc"
#include "zscript/utranslocator.zsc"
#include "zscript/bonesaw.zsc"
#include "zscript/betamag.zsc"
#include "zscript/quadshot.zsc"
#include "zscript/stunner.zsc"
#include "zscript/flamegun.zsc"
#include "zscript/napalm.zsc"
#include "zscript/impaler.zsc"
#include "zscript/peacemaker.zsc"
#include "zscript/gatling.zsc"
#include "zscript/biggun.zsc"
#include "zscript/uhealitems.zsc"
#include "zscript/uarmoritems.zsc"
#include "zscript/miscitems.zsc"
#include "zscript/upowerups.zsc"
#include "zscript/unrealhud.zsc"
#include "zscript/unrealmenus.zsc"
#include "zscript/olsmp.zsc"