stinger_m/modeldef.impaler
Marisa Kirisame 912cad96c5 Oh boy, it begins.
Assigned all pickup models.
Implemented all ammo types.
Finished Flak Cannon.
Additional cleanup.
Slot reassignments and other adjustments to match known Unreal prototype info.
2019-09-04 02:37:59 +02:00

43 lines
624 B
Text

Model "ImpalerAmmo"
{
Path "models"
Model 0 "ImpalerAmmo_d.3d"
Skin 0 "JImpale1_.png"
Scale 0.25 0.25 0.3
AngleOffset 90
ZOffset 4
FrameIndex IAMO A 0 0
}
Model "ImpalerAmmo2"
{
Path "models"
Model 0 "ImpalerProj_d.3d"
Skin 0 "JImpale1_.png"
Scale 0.25 0.25 0.3
AngleOffset 90
ZOffset 2
FrameIndex IAMO A 0 0
}
Model "Impaler"
{
Path "models"
Model 1 "ImpalerPickup_d.3d"
Skin 1 "JImpale1_.png"
Offset 8 0 6
PitchOffset -5
RollOffset 45
AngleOffset 180
Scale 0.2 -0.24 0.24
FrameIndex IMPP B 1 0
PitchOffset 0
RollOffset 0
Scale 0.2 -0.2 0.24
Offset 8 0 12
ROTATING
FrameIndex IMPP A 1 0
}