stinger_m/graphics
Marisa Kirisame 1207748311 1.1 release:
- Hexen compatibility (Combiner Patch will be updated soon).
 - Environment Map shader fixes from Doom Tournament.
 - Buffed Stunner so it's actually useful. This goes against what the Unreal
   Bible indicated but whatever, the weapon would be useless otherwise.
 - "Superweapons" now have +ALWAYSPICKUP for consistency.
 - Sneaky Strife stuff:
   - Dispersion Pistol and Stunner have reduced alert radius.
   - Rename Peacemaker sprites to avoid conflict with peasant sprites.
2019-12-15 14:47:39 +01:00
..
crosshairs 1.0.2 Release: 2019-10-28 14:31:45 +01:00
hud Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
hud083 WIP stuff. 2019-11-27 21:37:22 +01:00
icons 1.1 release: 2019-12-15 14:47:39 +01:00
95Bg.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
96Bg.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
97Bg.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
BordB.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordBL.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordBR.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
Border.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordL.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordR.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordT.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordTL.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
BordTR.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
CONBACK.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
DetHud.png Added original Sentry as a separate item, and made it spawn in Backpacks, while the bigger Sentry is a rare Berserk replacement. 2019-09-06 20:46:39 +02:00
DetSpot0.png Current commit does not run and I don't know why. 2019-09-06 00:20:14 +02:00
DetSpot1.png Current commit does not run and I don't know why. 2019-09-06 00:20:14 +02:00
HSldL.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
HSldM.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
HSldO.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
HSldR.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
Hud1.png Additional model progress. 2019-08-13 02:32:37 +02:00
Hud2.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
Hud3.png Additional model progress. 2019-08-13 02:32:37 +02:00
Hud4.png Additional model progress. 2019-08-13 02:32:37 +02:00
Hud5.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
Hud6.png Additional model progress. 2019-08-13 02:32:37 +02:00
M_DOOM.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
MenuBarr.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
rmetal.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
Sky95.png Flamethrower primary fire implemented. 2019-09-25 22:16:16 +02:00
TranHUD3.png Additional model progress. 2019-08-13 02:32:37 +02:00
TranHUDX.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
UnBg.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
UnLogo.png Additional model progress. 2019-08-13 02:32:37 +02:00
UnLogo0.png DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
UnLogo1.png DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
UnLogo2.png Major cleanup and optimization. 2019-09-10 01:59:32 +02:00
UnLogo3.png DT xdevel branch is no longer needed. 2019-09-02 15:22:51 +02:00
UReticle.png Peacemaker implemented, with some minor model adjustments. 2019-09-15 01:49:30 +02:00
VSldB.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
VSldM.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
VSldO.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
VSldT.png Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00