Assigned all pickup models. Implemented all ammo types. Finished Flak Cannon. Additional cleanup. Slot reassignments and other adjustments to match known Unreal prototype info.
14 lines
194 B
Text
14 lines
194 B
Text
Model "Stunner"
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{
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Path "models"
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Model 1 "StunnerPickup_d.3d"
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Skin 1 "Stunner_.png"
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Scale -0.04 0.04 0.048
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ZOffset 1.5
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FrameIndex STNP B 1 0
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ZOffset 4
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ROTATING
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FrameIndex STNP A 1 0
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}
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