stinger_m/zscript
Marisa Kirisame bac9b6674d More stuff before public release.
Adjust the aspect of new 0.83 hud icons.
Impaler plays unique sound when ending altfire instead of select sound.
Adapt some things for the old sounds add-on.
Minor HUD adjustments (weapon slot related).
Left a couple notes of what I might do next.
2019-09-27 14:20:00 +02:00
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asmd.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
automag.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
betamag.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
biggun.zsc Stunner implemented. 2019-09-22 15:20:52 +02:00
bonesaw.zsc First round of fixes before the beta release proper. 2019-09-27 08:40:53 +02:00
dispersionpistol.zsc More stuff before public release. 2019-09-27 14:20:00 +02:00
dtspawners.zsc Wow looks like I got a lot of stuff in here. 2019-08-15 02:38:46 +02:00
flamegun.zsc Impaler has been implemented. Beta testing begins. 2019-09-27 00:41:25 +02:00
gatling.zsc Stunner implemented. 2019-09-22 15:20:52 +02:00
impaler.zsc More stuff before public release. 2019-09-27 14:20:00 +02:00
miscitems.zsc Impaler primary fire and melee mostly implemented. 2019-09-26 16:51:13 +02:00
napalm.zsc More stuff before public release. 2019-09-27 14:20:00 +02:00
olsmp.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00
peacemaker.zsc A_AttachLight and friends are too performance intensive. Fall back to just spawning light actors. 2019-09-26 10:57:32 +02:00
quadshot.zsc Accidentally implemented Demolisher. 2019-09-18 03:42:56 +02:00
razorjack.zsc A_AttachLight and friends are too performance intensive. Fall back to just spawning light actors. 2019-09-26 10:57:32 +02:00
rifle.zsc First round of fixes before the beta release proper. 2019-09-27 08:40:53 +02:00
stinger.zsc Impaler has been implemented. Beta testing begins. 2019-09-27 00:41:25 +02:00
stunner.zsc Stunner implemented. 2019-09-22 15:20:52 +02:00
uarmoritems.zsc Dispersion Pistol fully implemented. 2019-09-02 21:19:17 +02:00
ubiorifle.zsc Flamethrower is done now. Please shout at me if it's too op. 2019-09-26 15:15:33 +02:00
ueightball.zsc A_AttachLight and friends are too performance intensive. Fall back to just spawning light actors. 2019-09-26 10:57:32 +02:00
uflakcannon.zsc Partially implemented Stunner and Impaler (very unfinished). 2019-09-16 00:38:38 +02:00
uhealitems.zsc Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
uminigun.zsc Partially implemented Stunner and Impaler (very unfinished). 2019-09-16 00:38:38 +02:00
unrealcommon.zsc More stuff before public release. 2019-09-27 14:20:00 +02:00
unrealhud.zsc More stuff before public release. 2019-09-27 14:20:00 +02:00
unrealmenus.zsc Partial implementation of Autocannon. 2019-09-20 16:03:06 +02:00
upowerups.zsc More stuff before public release. 2019-09-27 14:20:00 +02:00
utranslocator.zsc Overhaul to how reloading works, not much else has happened. 2019-09-17 02:47:13 +02:00