stinger_m/shaders/glsl
Marisa Kirisame 1207748311 1.1 release:
- Hexen compatibility (Combiner Patch will be updated soon).
 - Environment Map shader fixes from Doom Tournament.
 - Buffed Stunner so it's actually useful. This goes against what the Unreal
   Bible indicated but whatever, the weapon would be useless otherwise.
 - "Superweapons" now have +ALWAYSPICKUP for consistency.
 - Sneaky Strife stuff:
   - Dispersion Pistol and Stunner have reduced alert radius.
   - Rename Peacemaker sprites to avoid conflict with peasant sprites.
2019-12-15 14:47:39 +01:00
..
95Bg.fp Beta 2 Hotfix 1: 2019-09-27 23:06:06 +02:00
96Bg.fp Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
97Bg.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
AsmdBeam.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
AsmdPBeam.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
AsmdSBeam.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ElecFX.fp Partially implemented Stunner and Impaler (very unfinished). 2019-09-16 00:38:38 +02:00
FlametFX.fp Flamethrower partially implemented. 2019-09-22 02:56:00 +02:00
FlareFX.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
Menu2.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
MenuBarrier.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
MeshEnviroMapMasked.fp 1.1 release: 2019-12-15 14:47:39 +01:00
MeshEnviroMapMasked_AmbientGlow.fp 1.1 release: 2019-12-15 14:47:39 +01:00
PowerUp.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ShockCore.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ShockSm.fp Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
UnBg.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
URifleScope.fp Beta 3. Not a lot of really noticeable changes, just more polishing. 2019-09-28 21:39:22 +02:00