Fixed the sizes and offsets of player models. Adjusted weapon offsets to be more in line with the originals. Implemented all armors and most of the usable items. Add lights to some item pickups. This might get done to DT too. Key display on both HUD types, along with some fixes. ASMD has complete animations. Other weapons will follow.
5 lines
199 B
Text
5 lines
199 B
Text
user int stinger_hudmode = 0; // hud mode
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user int stinger_hudscale = 1; // scale of hud (0 = fit to 480p)
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user int stinger_introtype = 0; // 0 - standard
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// 1 - unreal '97
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// 2 - unreal '95
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