stinger_m/zscript.txt
Marisa Kirisame 28d0912eda 1.0 release:
- Swap around some assets and code with Doom Tournament.
   - Searchlight moved to here.
   - Computer map and Armor bonus moved to DT.
   - Armor absorption priority code moved to DT.
 - Added Unreal crosshairs.
 - Fix incorrect Autocannon flash color.
 - Ported over Translocator ally telefrag prevention.
 - Fixed razor blades emitting no effects when hitting a non-bleeding enemy.
 - Misc. cleanup.
2019-10-21 22:09:50 +02:00

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version "4.2.2"
#include "zscript/unrealcommon.zsc"
#include "zscript/dispersionpistol.zsc"
#include "zscript/automag.zsc"
#include "zscript/stinger.zsc"
#include "zscript/asmd.zsc"
#include "zscript/ueightball.zsc"
#include "zscript/uflakcannon.zsc"
#include "zscript/razorjack.zsc"
#include "zscript/ubiorifle.zsc"
#include "zscript/rifle.zsc"
#include "zscript/uminigun.zsc"
#include "zscript/utranslocator.zsc"
#include "zscript/bonesaw.zsc"
#include "zscript/betamag.zsc"
#include "zscript/quadshot.zsc"
#include "zscript/stunner.zsc"
#include "zscript/flamegun.zsc"
#include "zscript/napalm.zsc"
#include "zscript/impaler.zsc"
#include "zscript/peacemaker.zsc"
#include "zscript/gatling.zsc"
#include "zscript/biggun.zsc"
#include "zscript/uhealitems.zsc"
#include "zscript/uarmoritems.zsc"
#include "zscript/miscitems.zsc"
#include "zscript/upowerups.zsc"
#include "zscript/unrealhud.zsc"
#include "zscript/unrealmenus.zsc"
#include "zscript/dtspawners.zsc"
#include "zscript/olsmp.zsc"