stinger_m/shaders/glsl
Marisa Kirisame fae4f6d50b Partially implemented Stunner and Impaler (very unfinished).
Switched Impaler fire sound to something more appropriate (proto Skaarj fire).
Add slot priorities to all weapons, final weapons come first.
Adjust hud behavior to properly draw ammo bars by the order of their weapons.
2019-09-16 00:38:38 +02:00
..
95Bg.fp Additional model progress. 2019-08-13 02:32:37 +02:00
96Bg.fp Added Unreal '96 intro. 2019-09-01 22:10:42 +02:00
97Bg.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
AsmdBeam.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
AsmdPBeam.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
AsmdSBeam.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ElecFX.fp Partially implemented Stunner and Impaler (very unfinished). 2019-09-16 00:38:38 +02:00
FlareFX.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
Menu2.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
MenuBarrier.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
MeshEnviroMapMasked.fp Replaced some incorrect instances of clip with magazine. 2019-09-04 19:31:12 +02:00
MeshEnviroMapMasked_AmbientGlow.fp Replaced some incorrect instances of clip with magazine. 2019-09-04 19:31:12 +02:00
PowerUp.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ShockCore.fp Oh boy, here comes another big one. 2019-08-31 03:14:20 +02:00
ShockSm.fp Today's progress. A whole lot of stuff added, and some cleanup too. 2019-08-16 03:27:15 +02:00
UnBg.fp Oh boy, here comes a big one. 2019-08-10 22:15:56 +02:00
URifleScope.fp Rifle implemented. 2019-09-11 23:19:55 +02:00