Update UDMFvis, now properly groups by sectors and sorts within them, and doesn't redraw already drawn lines. Default colorscheme was also changed for better visibility.
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cb3fdadfc6
commit
250d73a03d
1 changed files with 162 additions and 95 deletions
255
udmfvis.c
255
udmfvis.c
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@ -16,9 +16,7 @@
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Things left to do:
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- Figure out why output is bugged.
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- Properly sort lines like dmvis.
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- Full-sector drawing like dmvis.
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- Skipping over already drawn lines like dmvis.
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- Full-sector drawing option like dmvis.
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- Support doom/hexen map format and reading from wads.
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- Rename project to "cdmvis" when the previous point is done.
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- Customizable colorschemes.
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@ -36,34 +34,67 @@ typedef struct
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{
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int v1, v2, type;
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int fs, bs;
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int done;
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} line_t;
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typedef struct
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{
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int s;
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int s, l;
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int v1, v2, type;
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} side_t;
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typedef struct
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{
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int *s;
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int ns;
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} sector_t;
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vertex_t *verts = 0;
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line_t *lines = 0;
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side_t *sides = 0;
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int nverts = 0, nlines = 0, nsides = 0;
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sector_t *sectors = 0;
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int nverts = 0, nlines = 0, nsides = 0, nsectors = 0;
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#define LN_ONESIDED 0
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#define LN_TWOSIDED 1
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#define LN_ASPECIAL 2
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int cmp_sides_by_vertex( const void *a, const void *b )
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static void sort_sector( sector_t *s )
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{
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side_t *sa = (side_t*)a;
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side_t *sb = (side_t*)b;
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return sa->v2 - sb->v1;
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}
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int cmp_sides_by_sector( const void *a, const void *b )
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{
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side_t *sa = (side_t*)a;
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side_t *sb = (side_t*)b;
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return sa->s - sb->s;
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// rearrange line indices in sector based on connected vertices
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// find initial line (lowest v1)
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int lowest = nverts;
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int lowests = -1;
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for ( int i=0; i<s->ns; i++ )
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{
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int ss = s->s[i];
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if ( sides[ss].v1 < lowest )
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{
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lowest = sides[ss].v1;
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lowests = ss;
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}
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}
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// allocate new sides array
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int *news = malloc(sizeof(int)*s->ns);
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// place lowest first
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news[0] = lowests;
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// loop until filling
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for ( int i=0; i<(s->ns-1); i++ )
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{
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// search for next connected line (v2 equal to current v1)
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int next = -1;
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for ( int j=0; j<s->ns; j++ )
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{
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if ( s->s[j] == news[i] ) continue; // skip self
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if ( sides[s->s[j]].v1 != sides[news[i]].v2 ) continue;
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next = s->s[j];
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break;
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}
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news[i+1] = next;
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}
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// delete old array and replace with this
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free(s->s);
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s->s = news;
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}
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#define LAST_NONE 0
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@ -113,37 +144,37 @@ static void bresenham( int col, int x0, int y0, int x1, int y1 )
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}
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}
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void getsidebounds( int i, int *x, int *y, int *w, int *h )
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void getsidebounds( int i, int prev, int *x, int *y, int *w, int *h )
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{
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int minx = 0, miny = 0, maxx = 0, maxy = 0;
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if ( i < nsides )
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if ( i != -1 )
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{
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if ( i > 0 )
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if ( prev != -1 )
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{
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minx = verts[sides[i-1].v1].x;
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if ( verts[sides[i-1].v2].x < minx )
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minx = verts[sides[i-1].v2].x;
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minx = verts[sides[prev].v1].x;
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if ( verts[sides[prev].v2].x < minx )
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minx = verts[sides[prev].v2].x;
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if ( verts[sides[i].v1].x < minx )
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minx = verts[sides[i].v1].x;
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if ( verts[sides[i].v2].x < minx )
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minx = verts[sides[i].v2].x;
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maxx = verts[sides[i-1].v1].x;
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if ( verts[sides[i-1].v2].x > maxx )
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maxx = verts[sides[i-1].v2].x;
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maxx = verts[sides[prev].v1].x;
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if ( verts[sides[prev].v2].x > maxx )
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maxx = verts[sides[prev].v2].x;
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if ( verts[sides[i].v1].x > maxx )
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maxx = verts[sides[i].v1].x;
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if ( verts[sides[i].v2].x > maxx )
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maxx = verts[sides[i].v2].x;
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miny = verts[sides[i-1].v1].y;
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if ( verts[sides[i-1].v2].y < miny )
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miny = verts[sides[i-1].v2].y;
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miny = verts[sides[prev].v1].y;
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if ( verts[sides[prev].v2].y < miny )
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miny = verts[sides[prev].v2].y;
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if ( verts[sides[i].v1].y < miny )
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miny = verts[sides[i].v1].y;
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if ( verts[sides[i].v2].y < miny )
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miny = verts[sides[i].v2].y;
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maxy = verts[sides[i-1].v1].y;
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if ( verts[sides[i-1].v2].y > maxy )
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maxy = verts[sides[i-1].v2].y;
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maxy = verts[sides[prev].v1].y;
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if ( verts[sides[prev].v2].y > maxy )
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maxy = verts[sides[prev].v2].y;
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if ( verts[sides[i].v1].y > maxy )
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maxy = verts[sides[i].v1].y;
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if ( verts[sides[i].v2].y > maxy )
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@ -165,20 +196,20 @@ void getsidebounds( int i, int *x, int *y, int *w, int *h )
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maxy = verts[sides[i].v2].y;
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}
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}
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else if ( i > 0 )
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else if ( prev != -1 )
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{
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minx = verts[sides[i-1].v1].x;
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if ( verts[sides[i-1].v2].x < minx )
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minx = verts[sides[i-1].v2].x;
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maxx = verts[sides[i-1].v1].x;
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if ( verts[sides[i-1].v2].x > maxx )
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maxx = verts[sides[i-1].v2].x;
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miny = verts[sides[i-1].v1].y;
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if ( verts[sides[i-1].v2].y < miny )
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miny = verts[sides[i-1].v2].y;
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maxy = verts[sides[i-1].v1].y;
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if ( verts[sides[i-1].v2].y > maxy )
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maxy = verts[sides[i-1].v2].y;
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minx = verts[sides[prev].v1].x;
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if ( verts[sides[prev].v2].x < minx )
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minx = verts[sides[prev].v2].x;
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maxx = verts[sides[prev].v1].x;
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if ( verts[sides[prev].v2].x > maxx )
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maxx = verts[sides[prev].v2].x;
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miny = verts[sides[prev].v1].y;
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if ( verts[sides[prev].v2].y < miny )
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miny = verts[sides[prev].v2].y;
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maxy = verts[sides[prev].v1].y;
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if ( verts[sides[prev].v2].y > maxy )
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maxy = verts[sides[prev].v2].y;
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}
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*x = minx;
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*y = miny;
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@ -186,32 +217,33 @@ void getsidebounds( int i, int *x, int *y, int *w, int *h )
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*h = (maxy-miny) + 1;
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}
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void drawside( int i )
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void drawside( int i, int prev )
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{
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// draw previous side normally (if any)
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if ( i > 0 )
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if ( prev >= 0 )
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{
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int c = 3;
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if ( sides[i-1].type&LN_ASPECIAL ) c = 2;
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else if ( sides[i-1].type&LN_TWOSIDED ) c = 4;
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bresenham(c,verts[sides[i-1].v1].x,verts[sides[i-1].v1].y,
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verts[sides[i-1].v2].x,verts[sides[i-1].v2].y);
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if ( sides[prev].type&LN_ASPECIAL ) c = 2;
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else if ( sides[prev].type&LN_TWOSIDED ) c = 4;
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bresenham(c,verts[sides[prev].v1].x,verts[sides[prev].v1].y,
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verts[sides[prev].v2].x,verts[sides[prev].v2].y);
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}
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// draw current line highlighted (if any)
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if ( i < nsides )
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if ( i >= 0 )
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{
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bresenham(1,verts[sides[i].v1].x,verts[sides[i].v1].y,
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verts[sides[i].v2].x,verts[sides[i].v2].y);
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lines[sides[i].l].done = 1;
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}
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}
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uint8_t gifpal[8][3] =
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{
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{255,255,255}, // background
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{220,0,0}, // cursor
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{220,130,50}, // special line
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{0,0,0}, // one-sided line
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{144,144,144}, // two-sided line
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{0,0,0}, // background
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{0,255,0}, // cursor
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{255,255,0}, // special line
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{255,0,0}, // one-sided line
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{64,64,64}, // two-sided line
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{0,0,0},
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{0,0,0},
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{0,0,0},
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@ -354,6 +386,39 @@ void writelzw( uint8_t *data, int siz, int bits, FILE *f )
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drainlzw(f,buffer,1);
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}
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void writeframe( int side, int prev, FILE *gif )
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{
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int delay = (side!=-1)?2:3000;
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uint8_t gce[] =
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{
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0x21,0xf9,0x04,0x05,
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delay&0xff,delay>>8,
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0x00,0x00,
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};
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fwrite(gce,sizeof(gce),1,gif);
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/* calculate bounds */
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int x, y, w, h;
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getsidebounds(side,prev,&x,&y,&w,&h);
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bx = x;
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by = y;
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bpitch = w;
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uint8_t ihead[] =
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{
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0x2c,
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x&0xff,x>>8,
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y&0xff,y>>8,
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w&0xff,w>>8,
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h&0xff,h>>8,
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0x00,
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};
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fwrite(ihead,sizeof(ihead),1,gif);
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/* render */
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memset(b,0,w*h);
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drawside(side,prev);
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/* write frame */
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writelzw(b,w*h,3,gif);
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}
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void mkanim( int imgw )
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{
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/* calculate bounds, adjust scaling */
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@ -430,39 +495,21 @@ void mkanim( int imgw )
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};
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fwrite(ihead,sizeof(ihead),1,gif);
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writelzw(b,imgw*imgh,3,gif);
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for ( int i=0; i<=nsides; i++ )
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int k = 0;
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int prev = -1;
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for ( int i=0; i<nsectors; i++ )
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{
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printf("\rwriting frame %d of %d",i,nsides);
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int delay = (i<nsides)?2:3000;
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uint8_t gce[] =
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for ( int j=0; j<sectors[i].ns; j++ )
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{
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0x21,0xf9,0x04,0x05,
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delay&0xff,delay>>8,
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0x00,0x00,
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};
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fwrite(gce,sizeof(gce),1,gif);
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/* calculate bounds */
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int x, y, w, h;
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getsidebounds(i,&x,&y,&w,&h);
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bx = x;
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by = y;
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bpitch = w;
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uint8_t ihead[] =
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{
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0x2c,
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x&0xff,x>>8,
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y&0xff,y>>8,
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w&0xff,w>>8,
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h&0xff,h>>8,
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0x00,
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};
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fwrite(ihead,sizeof(ihead),1,gif);
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/* render */
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memset(b,0,w*h);
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drawside(i);
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/* write frame */
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writelzw(b,w*h,3,gif);
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printf("\r progress: %d / %d",k,nsides);
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k++;
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if ( lines[sides[sectors[i].s[j]].l].done ) continue;
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writeframe(sectors[i].s[j],prev,gif);
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prev = sectors[i].s[j];
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}
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}
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printf("\r progress: %d / %d",k,nsides);
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writeframe(-1,prev,gif);
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free(b);
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putchar('\n');
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fputc(0x3b,gif);
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@ -490,6 +537,12 @@ void process_startblock( char *blk )
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else sides = realloc(sides,sizeof(side_t)*(nsides+1));
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memset(sides+nsides,0,sizeof(side_t));
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}
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else if ( !strcasecmp(blk,"sector") )
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{
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if ( !sectors ) sectors = malloc(sizeof(sector_t));
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else sectors = realloc(sectors,sizeof(sector_t)*(nsectors+1));
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memset(sectors+nsectors,0,sizeof(sector_t));
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}
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}
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void process_assignment( char *blk, char *id, char *val )
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@ -527,17 +580,13 @@ void process_assignment( char *blk, char *id, char *val )
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void process_endblock( char *blk )
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{
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if ( !strcasecmp(blk,"vertex") )
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{
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nverts++;
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}
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else if ( !strcasecmp(blk,"linedef") )
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{
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nlines++;
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}
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else if ( !strcasecmp(blk,"sidedef") )
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{
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nsides++;
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}
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else if ( !strcasecmp(blk,"sector") )
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nsectors++;
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}
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int main( int argc, char **argv )
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@ -629,16 +678,27 @@ int main( int argc, char **argv )
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sides[lines[i].fs].v1 = lines[i].v1;
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sides[lines[i].fs].v2 = lines[i].v2;
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sides[lines[i].fs].type = lines[i].type;
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sides[lines[i].fs].l = i;
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if ( lines[i].bs != -1 )
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{
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sides[lines[i].bs].v1 = lines[i].v2;
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sides[lines[i].bs].v2 = lines[i].v1;
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sides[lines[i].bs].type = lines[i].type;
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sides[lines[i].bs].l = i;
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}
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}
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/* sort sides */
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qsort(sides,nsides,sizeof(side_t),cmp_sides_by_vertex);
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qsort(sides,nsides,sizeof(side_t),cmp_sides_by_sector);
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/* populate sectors */
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for ( int i=0; i<nsides; i++ )
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{
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int s = sides[i].s;
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if ( !sectors[s].s ) sectors[s].s = malloc(sizeof(int));
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else sectors[s].s = realloc(sectors[s].s,sizeof(int)
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*(sectors[s].ns+1));
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sectors[s].s[sectors[s].ns++] = i;
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}
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/* sort sides on each sector */
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for ( int i=0; i<nsectors; i++ ) sort_sector(sectors+i);
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/* TODO sort sectors based on shared vertices */
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/* do the animation! */
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int iw = 1024;
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if ( argc > 2 ) sscanf(argv[2],"%d",&iw);
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@ -646,5 +706,12 @@ int main( int argc, char **argv )
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if ( verts ) free(verts);
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if ( lines ) free(lines);
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if ( sides ) free(sides);
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if ( sectors )
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{
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for ( int i=0; i<nsectors; i++ )
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if ( sectors[i].s )
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free(sectors[i].s);
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free(sectors);
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}
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return 0;
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}
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