From 9a3c6aac202405619f77a3f8b8421f9ccb1418be Mon Sep 17 00:00:00 2001 From: Marisa the Magician Date: Sun, 30 Mar 2025 14:27:06 +0200 Subject: [PATCH] Update README. --- README.md | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/README.md b/README.md index 9720d2c..38805f7 100644 --- a/README.md +++ b/README.md @@ -26,22 +26,22 @@ Some of these are unfinished, but I keep the code here anyway. * **mkssao:** Make an array of SSAO samples. Also for shader development. * **mkstartup:** Tool for creating Hexen startup screen graphics. Originally for Demolitionist, now deprecated since full-color graphics can be used. * **mkvolume:** Old program for making LUT volume maps. -* **mkwall:** A program I use on a daily basis to set my wallpaper on every Linux machine. +* **mkwall:** A program I used on a daily basis to set my wallpaper on every Linux machine. Currently abandoned, but might be eventually updated w/ Wayland support. * **osnorm:** Experiment for generating object-space normals from an .obj model. * **pcxpalex:** Extracts the palette from PCX images. * **pframes:** Short utility for automating long FrameIndex lists for MODELDEF. * **pframes_named:** Same tool but for IQM models, where the Frame directive can be used to pair action names and frame indices. * **pngread:** Unfinished program for debugging PNG chunks. -* **schange:** Program used along with mkwall to update the wallpaper on screen geometry changes. +* **schange:** Program used along with mkwall to update the wallpaper on screen geometry changes. No longer used. * **skse_cosave:** Experiment for dumping information in SKSE co-saves. * **soapstone:** Random soapstone messages from all 3 dark souls games. Messages can be generated in bulk. -* **startuptest:** Tool for showing Hexen-style startup screens (something GZDoom can't do on Linux yet). +* **startuptest:** Tool for showing Hexen-style startup screens (Used for testing until GZDoom eventually supported these on Linux). * **totty:** Sends text from stdin to tty1. Used to send certain commands when remoting into a Raspberry Pi. * **u95/u083/u086extract:** Programs for extracting data from Unreal alpha packages. This and other Unreal tools might be shifted to another repo. * **ucextract:** Extracts UnrealScript source files from Unreal packages. This tool is not yet functional. * **udmfvis:** dmvis clone in C for UDMF maps. No external dependencies. * **ufontext:** companion to mkfont, for extracting UE fonts. Currently does not yet extract the textures themselves. -* **uftxextract:** Extracts FireTextures from UE archives, converted to a format that can be parsed by [my ZScript library](https://github.com/OrdinaryMagician/firetexture_m). +* **uftxextract:** Extracts FireTextures from UE archives, converted to a format that can be parsed by [my ZScript library](https://git.marisa.pw/OrdinaryMagician/firetexture_m). * **umodextract:** .umod archive extractor (sort of). * **umxunpack:** Extractor for music in UE archives, with support for Unreal 227's UMX files containing vorbis audio. * **unrundeleter:** WIP program to unset the bDeleteMe flag on stuff in UE1 maps. Yes, some mappers are so hellbent on preventing modification that they delete all brushes after baking the geometry.