I guess I can just put this up. Most of these have been sitting here forever.
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README.md
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Random single-file programs I've written in my spare time for small tasks.
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* ckmextract: Extracts ESP and BSA from Skyrim steam workshop mod archives.
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* ddsinfo: Shows contents of a DDS header.
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* dood: Reads an ENDOOM lump and mirrors every word "down the middle".
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* fmod\_playbank (formerly fuck\_fmod): Tool for playback of .fsb files.
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* fuzz: A fancy blocky noise filter using proto-AliceGL designs.
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* glfuzz: OpenGL version of the filter.
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* lutconv: A program for converting various "3D" LUT textures to actual 3D LUTs
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in DDS volume maps. Successor to mkvolume. Used for MariENB.
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* memrd/memsk/memwr: Quick 'n dirty tools for memory manipulation on running
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programs.
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* mkgauss: Make an array of gaussian blur kernel values with passed radius and
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sigma. Used for shader development.
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* mksoundwad: Program used during the early days of Tim Allen Doom. Deprecated
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as notsanae now also replaces sounds through an OpenAL hook.
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* mkssao: Make an array of SSAO samples. Also for shader development.
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* mkvolume: Old program for making LUT volume maps.
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* mkwall: A program I use on a daily basis to set my wallpaper on every Linux
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machine.
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* osnorm: Experiment for generating object-space normals from an .obj model.
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* schange: Program used along with mkwall to update the wallpaper on screen
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geometry changes.
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* skse_cosave: Experiment for dumping information in SKSE co-saves.
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* soapstone: Random soapstone messages from all 3 dark souls games. Messages
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can be generated in bulk.
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* totty: Sends text from stdin to tty1. Used to send certain commands when
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remoting into a Raspberry Pi.
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* vc2sdl: Passes the contents of the VC4 framebuffer to a SDL window. Was used
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for video playback experiments on a Raspberry Pi with a SPI LCD.
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* withhands: Talk like W.D. Gaster.
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* zfs-rootfs.patch: The original patch for archzfs to support my specific
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rootfs dataset mountpoint quirks.
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* zimagekver: Quick program to extract version info from an ARM Linux kernel
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image.
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All programs and code here are under the GPLv3 unless stated otherwise.
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